// Copyright UShaderLab. All Rights Reserved. #pragma once /** * Registers a context-aware toolbar button in the Material Instance Editor that opens the source `.usl` * of a UShaderLabMaterialInstanceConstant in VSCode. Implemented as an FAssetEditorExtender delegate on * the MaterialEditor module's toolbar extensibility manager (no custom asset editor needed). */ namespace ShaderLabVSCodeButton { void Register(); void Unregister(); }