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2026-07-02 15:14:13 +08:00

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// Copyright UShaderLab. All Rights Reserved.
//
// UE_ rotation helpers — forward to the engine's material HLSL.
#pragma once
#include "/Plugin/ShaderLab/Private/UEFunctions/_EngineStubs.ush"
// Rotate `Position` about the axis `NormalizedAxis` through `PivotPoint` by `Angle` radians.
float3 UE_RotateAboutAxis(float3 NormalizedAxis, float3 PivotPoint, float Angle, float3 Position)
{
return RotateAboutAxis(float4(NormalizedAxis, Angle), PivotPoint, Position);
}