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16 lines
954 B
Plaintext
16 lines
954 B
Plaintext
// Copyright UShaderLab. All Rights Reserved.
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//
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// Aggregator for ShaderLab's UE-facing HLSL helpers. It is auto-included into every generated Custom node
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// (so real helper forwarders compile) and pulled in by the ShaderLab.ush authoring umbrella (so they
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// complete in the IDE). Some entries are IDE-only stubs for engine helpers already supplied by UE.
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#pragma once
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#include "/Plugin/ShaderLab/Private/UEFunctions/TextureSample.ush" // IDE-only texture-sampling stubs
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#include "/Plugin/ShaderLab/Private/UEFunctions/Noise.ush"
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#include "/Plugin/ShaderLab/Private/UEFunctions/Rotation.ush"
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#include "/Plugin/ShaderLab/Private/UEFunctions/SceneTexture.ush"
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#include "/Plugin/ShaderLab/Private/UEFunctions/DistanceField.ush"
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#include "/Plugin/ShaderLab/Private/UEFunctions/Transform.ush" // generated (UE_Transform*VectorTo*)
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#include "/Plugin/ShaderLab/Private/UEFunctions/TransformPosition.ush" // generated (UE_Transform*PositionTo*)
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