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15 lines
858 B
Plaintext
15 lines
858 B
Plaintext
// Copyright UShaderLab. All Rights Reserved.
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//
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// Aggregator for the ShaderLab `UE_` HLSL library functions. This header only includes the per-category
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// implementation files under UEFunctions/. It is auto-included into every generated Custom node (so the
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// forwarders compile) and pulled in by the ShaderLab.ush authoring umbrella (so they complete in the IDE).
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#pragma once
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#include "/Plugin/ShaderLab/Private/UEFunctions/Noise.ush"
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#include "/Plugin/ShaderLab/Private/UEFunctions/Rotation.ush"
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#include "/Plugin/ShaderLab/Private/UEFunctions/SceneTexture.ush"
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#include "/Plugin/ShaderLab/Private/UEFunctions/DistanceField.ush"
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#include "/Plugin/ShaderLab/Private/UEFunctions/Transform.ush" // generated (UE_Transform*VectorTo*)
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#include "/Plugin/ShaderLab/Private/UEFunctions/TransformPosition.ush" // generated (UE_Transform*PositionTo*)
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