LWOB loader nearly finished, LWO2 is WIP (many hours with the hex editor to come ...). Added test models for LWOB. Cleaned up the 3DS loader, overloaded ASSIMP_stricmp for std::string.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@109 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -392,8 +392,7 @@ void ASEImporter::BuildNodes()
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{
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continue;
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}
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if (szMyName[1].length() == szMyName2[0].length() &&
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0 == ASSIMP_stricmp ( szMyName[1].c_str(), szMyName2[0].c_str()))
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if (!ASSIMP_stricmp ( szMyName[1], szMyName2[0]))
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{
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bKnowParent = true;
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break;
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@@ -403,8 +402,7 @@ void ASEImporter::BuildNodes()
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// that has already been handled and added to the list
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if (i2 < i)
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{
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if (szMyName[1].length() == szMyName2[1].length() &&
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0 == ASSIMP_stricmp ( szMyName[1].c_str(), szMyName2[1].c_str()))
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if (ASSIMP_stricmp ( szMyName[1], szMyName2[1]))
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{
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bKnowParent = true;
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break;
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