LWOB loader nearly finished, LWO2 is WIP (many hours with the hex editor to come ...). Added test models for LWOB. Cleaned up the 3DS loader, overloaded ASSIMP_stricmp for std::string.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@109 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2008-08-13 15:45:57 +00:00
parent 676124e6e6
commit 0148d06678
17 changed files with 593 additions and 293 deletions

View File

@@ -44,22 +44,22 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "LWOLoader.h"
#include "MaterialSystem.h"
#include "StringComparison.h"
#include "ByteSwap.h"
// public assimp headers
#include "../include/IOStream.h"
#include "../include/IOSystem.h"
#include "../include/aiMesh.h"
#include "../include/aiScene.h"
#include "../include/aiAssert.h"
#include "../include/DefaultLogger.h"
#include "../include/assimp.hpp"
// boost headers
#include <boost/scoped_ptr.hpp>
using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
LWOImporter::LWOImporter()
@@ -92,6 +92,13 @@ bool LWOImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler) const
return true;
}
// ------------------------------------------------------------------------------------------------
// Setup configuration properties
void LWOImporter::SetupProperties(const Importer* pImp)
{
this->configGradientResX = pImp->GetProperty(AI_CONFIG_IMPORT_LWO_GRADIENT_RESX,512);
this->configGradientResY = pImp->GetProperty(AI_CONFIG_IMPORT_LWO_GRADIENT_RESY,512);
}
// ------------------------------------------------------------------------------------------------
// Imports the given file into the given scene structure.
void LWOImporter::InternReadFile( const std::string& pFile,
aiScene* pScene,
@@ -134,10 +141,18 @@ void LWOImporter::InternReadFile( const std::string& pFile,
mSurfaces = &_mSurfaces;
// old lightwave file format (prior to v6)
if (AI_LWO_FOURCC_LWOB == fileType)this->LoadLWOBFile();
if (AI_LWO_FOURCC_LWOB == fileType)
{
mIsLWO2 = false;
this->LoadLWOBFile();
}
// new lightwave format
else if (AI_LWO_FOURCC_LWO2 == fileType)this->LoadLWO2File();
else if (AI_LWO_FOURCC_LWO2 == fileType)
{
mIsLWO2 = true;
this->LoadLWO2File();
}
// we don't know this format
else
@@ -198,6 +213,7 @@ void LWOImporter::InternReadFile( const std::string& pFile,
// generate the mesh
aiMesh* mesh = pScene->mMeshes[p] = new aiMesh();
mesh->mNumFaces = sorted.size();
mesh->mMaxSmoothingAngle = AI_DEG_TO_RAD((*mSurfaces)[i].mMaximumSmoothAngle);
for (SortedRep::const_iterator it = sorted.begin(), end = sorted.end();
it != end;++it)
@@ -259,15 +275,40 @@ void LWOImporter::ConvertMaterial(const LWO::Surface& surf,MaterialHelper* pcMat
if (surf.mSpecularValue && surf.mGlossiness)
{
// this is only an assumption, needs to be confirmed.
/*if (16.0f >= surf.mGlossiness)surf.mGlossiness = 10.0f;
else if (64.0f >= surf.mGlossiness)surf.mGlossiness = 14.0f;
else if (256.0f >= surf.mGlossiness)surf.mGlossiness = 20.0f;
else surf.mGlossiness = 24.0f;*/
// the values have been tweaked by hand and seem to be correct.
float fGloss;
if (mIsLWO2)fGloss = surf.mGlossiness * 0.8f;
else
{
if (16.0f >= surf.mGlossiness)fGloss = 6.0f;
else if (64.0f >= surf.mGlossiness)fGloss = 20.0f;
else if (256.0f >= surf.mGlossiness)fGloss = 50.0f;
else fGloss = 80.0f;
}
pcMat->AddProperty<float>(&surf.mSpecularValue,1,AI_MATKEY_SHININESS_STRENGTH);
pcMat->AddProperty<float>(&surf.mGlossiness,1,AI_MATKEY_SHININESS);
pcMat->AddProperty<float>(&fGloss,1,AI_MATKEY_SHININESS);
}
// (the diffuse value is just a scaling factor)
aiColor3D clr = surf.mColor;
clr.r *= surf.mDiffuseValue;
clr.g *= surf.mDiffuseValue;
clr.b *= surf.mDiffuseValue;
pcMat->AddProperty<aiColor3D>(&surf.mColor,1,AI_MATKEY_COLOR_DIFFUSE);
// specular color
clr.r = surf.mSpecularValue;
clr.g = surf.mSpecularValue;
clr.b = surf.mSpecularValue;
pcMat->AddProperty<aiColor3D>(&surf.mColor,1,AI_MATKEY_COLOR_SPECULAR);
// opacity
float f = 1.0f-surf.mTransparency;
pcMat->AddProperty<float>(&f,1,AI_MATKEY_OPACITY);
// now handle all textures ...
// TODO
}
// ------------------------------------------------------------------------------------------------
@@ -334,7 +375,9 @@ void LWOImporter::ResolveTags()
{
for (unsigned int i = 0; i < mSurfaces->size();++i)
{
if ((*mTags)[a] == (*mSurfaces)[i].mName)
const std::string& c = (*mTags)[a];
const std::string& d = (*mSurfaces)[i].mName;
if (!ASSIMP_stricmp(c,d))
{
(*mMapping)[a] = i;
break;
@@ -352,7 +395,7 @@ void LWOImporter::ParseString(std::string& out,unsigned int max)
{
if (++iCursor > max)
{
DefaultLogger::get()->warn("LWOB: Invalid file, texture name (TIMG) is too long");
DefaultLogger::get()->warn("LWOB: Invalid file, string is is too long");
break;
}
++in;
@@ -372,14 +415,6 @@ void LWOImporter::AdjustTexturePath(std::string& out)
}
}
// ------------------------------------------------------------------------------------------------
#define AI_LWO_VALIDATE_CHUNK_LENGTH(length,name,size) \
if (length < size) \
{ \
DefaultLogger::get()->warn("LWO: "#name" chunk is too small"); \
break; \
} \
// ------------------------------------------------------------------------------------------------
void LWOImporter::LoadLWOTags(unsigned int size)
{
@@ -387,149 +422,14 @@ void LWOImporter::LoadLWOTags(unsigned int size)
const char* const szEnd = szLast+size;
while (szCur < szEnd)
{
if (!(*szCur++))
if (!(*szCur))
{
const unsigned int len = unsigned int(szCur-szLast);
mTags->push_back(std::string(szLast,len));
szCur += len & 1;
szLast = szCur;
}
}
}
// ------------------------------------------------------------------------------------------------
void LWOImporter::LoadLWOBSurface(unsigned int size)
{
LE_NCONST uint8_t* const end = mFileBuffer + size;
uint32_t iCursor = 0;
mSurfaces->push_back( LWO::Surface () );
LWO::Surface& surf = mSurfaces->back();
LWO::Texture* pTex = NULL;
// at first we'll need to read the name of the surface
LE_NCONST uint8_t* sz = mFileBuffer;
while (*mFileBuffer)
{
if (++mFileBuffer > end)throw new ImportErrorException("LWOB: Invalid file, surface name is too long");
}
unsigned int len = unsigned int (mFileBuffer-sz);
surf.mName = std::string((const char*)sz,len);
mFileBuffer++;
if (!(len & 1))++mFileBuffer; // skip one byte if the length of the surface name is odd
while (true)
{
if (mFileBuffer + 6 > end)
break;
// no proper IFF header here - the chunk length is specified as int16
uint32_t head_type = *((LE_NCONST uint32_t*)mFileBuffer);mFileBuffer+=4;
uint16_t head_length = *((LE_NCONST uint16_t*)mFileBuffer);mFileBuffer+=2;
AI_LSWAP4(head_type);
AI_LSWAP2(head_length);
if (mFileBuffer + head_length > end)
{
throw new ImportErrorException("LWOB: Invalid file, the size attribute of "
"a surface sub chunk points behind the end of the file");
}
LE_NCONST uint8_t* const next = mFileBuffer+head_length;
switch (head_type)
{
// diffuse color
case AI_LWO_COLR:
{
AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,COLR,3);
surf.mColor.r = *mFileBuffer++ / 255.0f;
surf.mColor.g = *mFileBuffer++ / 255.0f;
surf.mColor.b = *mFileBuffer / 255.0f;
break;
}
// diffuse strength ... hopefully
case AI_LWO_DIFF:
{
AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,DIFF,2);
AI_LSWAP2(mFileBuffer);
surf.mDiffuseValue = *((int16_t*)mFileBuffer) / 255.0f;
break;
}
// specular strength ... hopefully
case AI_LWO_SPEC:
{
AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,SPEC,2);
AI_LSWAP2(mFileBuffer);
surf.mSpecularValue = *((int16_t*)mFileBuffer) / 255.0f;
break;
}
// transparency
case AI_LWO_TRAN:
{
AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,TRAN,2);
AI_LSWAP2(mFileBuffer);
surf.mTransparency = *((int16_t*)mFileBuffer) / 255.0f;
break;
}
// glossiness
case AI_LWO_GLOS:
{
AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,GLOS,2);
AI_LSWAP2(mFileBuffer);
surf.mGlossiness = float(*((int16_t*)mFileBuffer));
break;
}
// color texture
case AI_LWO_CTEX:
{
pTex = &surf.mColorTexture;
break;
}
// diffuse texture
case AI_LWO_DTEX:
{
pTex = &surf.mDiffuseTexture;
break;
}
// specular texture
case AI_LWO_STEX:
{
pTex = &surf.mSpecularTexture;
break;
}
// bump texture
case AI_LWO_BTEX:
{
pTex = &surf.mBumpTexture;
break;
}
// transparency texture
case AI_LWO_TTEX:
{
pTex = &surf.mTransparencyTexture;
break;
}
// texture path
case AI_LWO_TIMG:
{
if (pTex)
{
ParseString(pTex->mFileName,head_length);
AdjustTexturePath(pTex->mFileName);
mFileBuffer += pTex->mFileName.length();
}
else DefaultLogger::get()->warn("LWOB: TIMG tag was encuntered although "
"there was no xTEX tag before");
break;
}
// texture strength
case AI_LWO_TVAL:
{
AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,TVAL,1);
if (pTex)pTex->mStrength = *mFileBuffer / 255.0f;
else DefaultLogger::get()->warn("LWOB: TVAL tag was encuntered "
"although there was no xTEX tag before");
break;
}
}
mFileBuffer = next;
szCur++;
}
}