LWOB loader nearly finished, LWO2 is WIP (many hours with the hex editor to come ...). Added test models for LWOB. Cleaned up the 3DS loader, overloaded ASSIMP_stricmp for std::string.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@109 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
337
code/LWOMaterial.cpp
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337
code/LWOMaterial.cpp
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (ASSIMP)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2008, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file Implementation of the material oart of the LWO importer class */
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// internal headers
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#include "LWOLoader.h"
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#include "MaterialSystem.h"
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#include "ByteSwap.h"
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// public assimp headers
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#include "../include/IOStream.h"
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#include "../include/IOSystem.h"
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#include "../include/aiScene.h"
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#include "../include/aiAssert.h"
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#include "../include/DefaultLogger.h"
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// boost headers
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#include <boost/scoped_ptr.hpp>
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using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWOBSurface(unsigned int size)
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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uint32_t iCursor = 0;
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mSurfaces->push_back( LWO::Surface () );
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LWO::Surface& surf = mSurfaces->back();
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LWO::Texture* pTex = NULL;
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ParseString(surf.mName,size);
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mFileBuffer+=surf.mName.length()+1;
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// skip one byte if the length of the surface name is odd
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if (!(surf.mName.length() & 1))++mFileBuffer;
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while (true)
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{
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if (mFileBuffer + 6 > end)break;
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// no proper IFF header here - the chunk length is specified as int16
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uint32_t head_type = *((LE_NCONST uint32_t*)mFileBuffer);mFileBuffer+=4;
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uint16_t head_length = *((LE_NCONST uint16_t*)mFileBuffer);mFileBuffer+=2;
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AI_LSWAP4(head_type);
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AI_LSWAP2(head_length);
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if (mFileBuffer + head_length > end)
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{
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throw new ImportErrorException("LWOB: Invalid file, the size attribute of "
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"a surface sub chunk points behind the end of the file");
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}
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LE_NCONST uint8_t* const next = mFileBuffer+head_length;
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switch (head_type)
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{
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// diffuse color
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case AI_LWO_COLR:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,COLR,3);
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surf.mColor.r = *mFileBuffer++ / 255.0f;
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surf.mColor.g = *mFileBuffer++ / 255.0f;
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surf.mColor.b = *mFileBuffer / 255.0f;
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break;
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}
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// diffuse strength ... hopefully
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case AI_LWO_DIFF:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,DIFF,2);
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AI_LSWAP2P(mFileBuffer);
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surf.mDiffuseValue = *((int16_t*)mFileBuffer) / 255.0f;
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break;
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}
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// specular strength ... hopefully
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case AI_LWO_SPEC:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,SPEC,2);
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AI_LSWAP2P(mFileBuffer);
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surf.mSpecularValue = *((int16_t*)mFileBuffer) / 255.0f;
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break;
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}
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// transparency
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case AI_LWO_TRAN:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,TRAN,2);
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AI_LSWAP2P(mFileBuffer);
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surf.mTransparency = *((int16_t*)mFileBuffer) / 255.0f;
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break;
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}
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// glossiness
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case AI_LWO_GLOS:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,GLOS,2);
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AI_LSWAP2P(mFileBuffer);
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surf.mGlossiness = float(*((int16_t*)mFileBuffer));
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break;
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}
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// color texture
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case AI_LWO_CTEX:
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{
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pTex = &surf.mColorTexture;
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break;
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}
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// diffuse texture
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case AI_LWO_DTEX:
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{
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pTex = &surf.mDiffuseTexture;
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break;
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}
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// specular texture
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case AI_LWO_STEX:
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{
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pTex = &surf.mSpecularTexture;
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break;
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}
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// bump texture
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case AI_LWO_BTEX:
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{
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pTex = &surf.mBumpTexture;
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break;
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}
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// transparency texture
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case AI_LWO_TTEX:
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{
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pTex = &surf.mTransparencyTexture;
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break;
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}
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// texture path
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case AI_LWO_TIMG:
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{
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if (pTex)
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{
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ParseString(pTex->mFileName,head_length);
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AdjustTexturePath(pTex->mFileName);
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mFileBuffer += pTex->mFileName.length();
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}
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else DefaultLogger::get()->warn("LWOB: TIMG tag was encuntered although "
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"there was no xTEX tag before");
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break;
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}
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// texture strength
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case AI_LWO_TVAL:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,TVAL,1);
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if (pTex)pTex->mStrength = *mFileBuffer / 255.0f;
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else DefaultLogger::get()->warn("LWOB: TVAL tag was encuntered "
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"although there was no xTEX tag before");
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break;
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}
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}
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mFileBuffer = next;
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}
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWO2ImageMap(unsigned int size, LWO::Texture& tex )
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWO2Procedural(unsigned int size, LWO::Texture& tex )
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWO2Gradient(unsigned int size, LWO::Texture& tex )
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWO2TextureHeader(unsigned int size, LWO::Texture& tex )
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWO2TextureBlock(uint32_t type, unsigned int size )
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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LWO::Surface& surf = mSurfaces->back();
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LWO::Texture tex;
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// now get the exact type of the texture
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWO2Surface(unsigned int size)
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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mSurfaces->push_back( LWO::Surface () );
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LWO::Surface& surf = mSurfaces->back();
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ParseString(surf.mName,size);
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mFileBuffer+=surf.mName.length()+1;
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// skip one byte if the length of the surface name is odd
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if (!(surf.mName.length() & 1))++mFileBuffer;
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while (true)
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{
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if (mFileBuffer + 6 > end)break;
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// no proper IFF header here - the chunk length is specified as int16
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uint32_t head_type = *((LE_NCONST uint32_t*)mFileBuffer);mFileBuffer+=4;
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uint16_t head_length = *((LE_NCONST uint16_t*)mFileBuffer);mFileBuffer+=2;
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AI_LSWAP4(head_type);
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AI_LSWAP2(head_length);
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if (mFileBuffer + head_length > end)
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{
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throw new ImportErrorException("LWO2: Invalid file, the size attribute of "
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"a surface sub chunk points behind the end of the file");
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}
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LE_NCONST uint8_t* const next = mFileBuffer+head_length;
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switch (head_type)
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{
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// diffuse color
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case AI_LWO_COLR:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,COLR,12);
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surf.mColor.r = ((float*)mFileBuffer)[0];
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surf.mColor.g = ((float*)mFileBuffer)[1];
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surf.mColor.b = ((float*)mFileBuffer)[2];
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AI_LSWAP4(surf.mColor.r);
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AI_LSWAP4(surf.mColor.g);
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AI_LSWAP4(surf.mColor.b);
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break;
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}
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// diffuse strength ... hopefully
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case AI_LWO_DIFF:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,DIFF,4);
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surf.mDiffuseValue = *((float*)mFileBuffer);
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AI_LSWAP4(surf.mDiffuseValue);
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break;
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}
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// specular strength ... hopefully
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case AI_LWO_SPEC:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,SPEC,4);
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surf.mSpecularValue = *((float*)mFileBuffer);
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AI_LSWAP4(surf.mSpecularValue);
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break;
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}
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// transparency
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case AI_LWO_TRAN:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,TRAN,4);
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surf.mTransparency = *((float*)mFileBuffer);
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AI_LSWAP4(surf.mTransparency);
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break;
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}
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// glossiness
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case AI_LWO_GLOS:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,GLOS,4);
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surf.mGlossiness = *((float*)mFileBuffer);
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AI_LSWAP4(surf.mGlossiness);
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break;
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}
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// surface bock entry
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case AI_LWO_BLOK:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,BLOK,4);
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uint32_t type = *((uint32_t*)mFileBuffer);
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AI_LSWAP4(type);
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switch (type)
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{
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case AI_LWO_IMAP:
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case AI_LWO_PROC:
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case AI_LWO_GRAD:
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mFileBuffer+=4;
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LoadLWO2TextureBlock(type,head_length-4);
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break;
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};
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break;
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}
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}
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mFileBuffer = next;
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}
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}
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// ------------------------------------------------------------------------------------------------
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bool LWOImporter::ComputeGradientTexture(LWO::GradientInfo& grad,
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std::vector<aiTexture*>& out)
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{
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aiTexture* tex = new aiTexture();
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tex->mHeight = configGradientResY;
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tex->mWidth = configGradientResX;
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unsigned int numPixels;
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tex->pcData = new aiTexel[numPixels = tex->mHeight * tex->mWidth];
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// to be implemented ...
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out.push_back(tex);
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return true;
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}
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