Make IsVerbose accessible outside the exporter
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@@ -94,6 +94,13 @@ public:
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* @param pScene The imported data to work at. */
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void Execute( aiScene* pScene);
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public:
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// -------------------------------------------------------------------
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/** Checks whether the scene is already in verbose format.
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* @param pScene The data to check.
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* @return true if the scene is already in verbose format. */
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static bool IsVerboseFormat(const aiScene* pScene);
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private:
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