Fix compiler warnings related to issue 957.

This commit is contained in:
Kim Kulling
2016-11-03 18:37:02 +01:00
parent fcac614ad0
commit 02e038bbb6
24 changed files with 113 additions and 106 deletions

View File

@@ -52,7 +52,7 @@ namespace {
const static aiVector3D base_axis_y(0.0,1.0,0.0);
const static aiVector3D base_axis_x(1.0,0.0,0.0);
const static aiVector3D base_axis_z(0.0,0.0,1.0);
const static ai_real angle_epsilon = 0.95;
const static ai_real angle_epsilon = ai_real( 0.95 );
}
// ------------------------------------------------------------------------------------------------
@@ -109,11 +109,11 @@ void RemoveUVSeams (aiMesh* mesh, aiVector3D* out)
// much easier, but I don't know how and am currently too tired to
// to think about a better solution.
const static ai_real LOWER_LIMIT = 0.1;
const static ai_real UPPER_LIMIT = 0.9;
const static ai_real LOWER_LIMIT = ai_real( 0.1 );
const static ai_real UPPER_LIMIT = ai_real( 0.9 );
const static ai_real LOWER_EPSILON = 10e-3;
const static ai_real UPPER_EPSILON = 1.0-10e-3;
const static ai_real LOWER_EPSILON = ai_real( 10e-3 );
const static ai_real UPPER_EPSILON = ai_real( 1.0-10e-3 );
for (unsigned int fidx = 0; fidx < mesh->mNumFaces;++fidx)
{