fix build for vs2013
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
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@@ -772,12 +772,12 @@ void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScen
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Property *colorProp = node->getProperties();
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if( NULL != colorProp ) {
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if( NULL != colorProp->m_id ) {
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ColorType type( getColorType( colorProp->m_primData ) );
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/* ColorType type( getColorType( colorProp->m_primData ) );
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if( type == DiffuseColor ) {
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aiColor3D *col = new aiColor3D;
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getColorRGBA( col, node->getValue() );
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m_currentMaterial->AddProperty( col, 1, AI_MATKEY_COLOR_DIFFUSE );
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}
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}*/
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}
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}
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}
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