From 04df5f8b1e585fbe74a0934b07308cb9784fa9c6 Mon Sep 17 00:00:00 2001 From: Malcolm Tyrrell Date: Wed, 15 Jul 2020 15:47:25 +0100 Subject: [PATCH] Don't use make_unique --- code/AssetLib/glTF2/glTF2Importer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/AssetLib/glTF2/glTF2Importer.cpp b/code/AssetLib/glTF2/glTF2Importer.cpp index 18c95d42b..23d42ba97 100644 --- a/code/AssetLib/glTF2/glTF2Importer.cpp +++ b/code/AssetLib/glTF2/glTF2Importer.cpp @@ -361,8 +361,8 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) { for (unsigned int p = 0; p < mesh.primitives.size(); ++p) { Mesh::Primitive &prim = mesh.primitives[p]; - meshes.emplace_back(std::make_unique()); - aiMesh *aim = meshes.back().get(); + aiMesh *aim = new aiMesh(); + meshes.push_back(std::unique_ptr(aim)); aim->mName = mesh.name.empty() ? mesh.id : mesh.name;