IRRMESH/IRR
- improved handling of materials with multiple textures - BUG: lightmapping is now broken for the moment AssimpView - Skyboxes and bg images work again - Improved lightmap handling. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@341 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
@@ -275,6 +275,11 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||
: aiShadingMode_NoShading);
|
||||
mat->AddProperty(&val,1,AI_MATKEY_SHADING_MODEL);
|
||||
}
|
||||
else if (prop.name == "BackfaceCulling")
|
||||
{
|
||||
int val = (!prop.value);
|
||||
mat->AddProperty(&val,1,AI_MATKEY_TWOSIDED);
|
||||
}
|
||||
}
|
||||
// String properties - textures and texture related properties
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"texture") ||
|
||||
@@ -339,6 +344,9 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_ta;
|
||||
}
|
||||
else {
|
||||
DefaultLogger::get()->warn("IRRMat: Unrecognized material type: " + prop.value);
|
||||
}
|
||||
}
|
||||
|
||||
// Up to 4 texture channels are supported
|
||||
@@ -352,8 +360,7 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||
else if (prop.name == "Texture2")
|
||||
{
|
||||
// 2-layer material lightmapped?
|
||||
if (matFlags & (AI_IRRMESH_MAT_solid_2layer | AI_IRRMESH_MAT_lightmap))
|
||||
{
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_LIGHTMAP(0));
|
||||
@@ -362,8 +369,7 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
}
|
||||
// alternatively: normal or parallax mapping
|
||||
else if (matFlags & AI_IRRMESH_MAT_normalmap_solid)
|
||||
{
|
||||
else if (matFlags & AI_IRRMESH_MAT_normalmap_solid) {
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_NORMALS(0));
|
||||
@@ -371,6 +377,15 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
}
|
||||
// or just as second diffuse texture
|
||||
else if (matFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(1));
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
}
|
||||
else DefaultLogger::get()->warn("IRRmat: Skipping second texture");
|
||||
}
|
||||
else if (prop.name == "Texture3")
|
||||
@@ -398,13 +413,17 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||
else if (prop.name == "TextureWrap2" && cnt >= 2)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
if (matFlags & (AI_IRRMESH_MAT_solid_2layer | AI_IRRMESH_MAT_lightmap)) {
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_LIGHTMAP(1));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_LIGHTMAP(1));
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_LIGHTMAP(0));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_LIGHTMAP(0));
|
||||
}
|
||||
else if (matFlags & (AI_IRRMESH_MAT_normalmap_solid)) {
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_NORMALS(1));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_NORMALS(1));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_NORMALS(0));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_NORMALS(0));
|
||||
}
|
||||
else if (matFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(1));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(1));
|
||||
}
|
||||
}
|
||||
else if (prop.name == "TextureWrap3" && cnt >= 3)
|
||||
|
||||
Reference in New Issue
Block a user