Fixed build warnings on MSVC14 x64 in the Blender format sources, as well as
build warnings in tests.
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@@ -421,7 +421,7 @@ void BlenderImporter::ResolveImage(aiMaterial* out, const Material* mat, const M
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// check if the file contents are bundled with the BLEND file
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if (img->packedfile) {
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name.data[0] = '*';
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name.length = 1+ ASSIMP_itoa10(name.data+1,MAXLEN-1,conv_data.textures->size());
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name.length = 1+ ASSIMP_itoa10(name.data+1,static_cast<unsigned int>(MAXLEN-1), static_cast<unsigned int>(conv_data.textures->size()));
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conv_data.textures->push_back(new aiTexture());
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aiTexture* tex = conv_data.textures->back();
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@@ -1228,7 +1228,7 @@ aiNode* BlenderImporter::ConvertNode(const Scene& in, const Object* obj, Convers
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if (conv_data.meshes->size() > old) {
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node->mMeshes = new unsigned int[node->mNumMeshes = static_cast<unsigned int>(conv_data.meshes->size()-old)];
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for (unsigned int i = 0; i < node->mNumMeshes; ++i) {
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node->mMeshes[i] = i + old;
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node->mMeshes[i] = static_cast<unsigned int>(i + old);
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}
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}}
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break;
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