- move include/ to include/assimp/ to have consistent header locations between installed and trunk version.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1148 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -50,11 +50,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <vector>
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#include <sstream>
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#include "../include/aiTypes.h"
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#include "../include/aiMesh.h"
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#include "../include/aiAnim.h"
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#include "../include/assimp/aiTypes.h"
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#include "../include/assimp/aiMesh.h"
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#include "../include/assimp/aiAnim.h"
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#include "./../include/Compiler/pushpack1.h"
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#include "./../include/assimp/Compiler/pushpack1.h"
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namespace Assimp {
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namespace MD3 {
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@@ -246,7 +246,7 @@ struct Vertex
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uint16_t NORMAL;
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} PACK_STRUCT;
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#include "./../include/Compiler/poppack1.h"
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#include "./../include/assimp/Compiler/poppack1.h"
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// -------------------------------------------------------------------------------
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/** @brief Unpack a Q3 16 bit vector to its full float3 representation
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