- move include/ to include/assimp/ to have consistent header locations between installed and trunk version.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1148 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -49,11 +49,11 @@ http://themdcfile.planetwolfenstein.gamespy.com/MDC_File_Format.pdf
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#ifndef AI_MDCFILEHELPER_H_INC
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#define AI_MDCFILEHELPER_H_INC
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#include "../include/aiTypes.h"
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#include "../include/aiMesh.h"
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#include "../include/aiAnim.h"
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#include "../include/assimp/aiTypes.h"
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#include "../include/assimp/aiMesh.h"
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#include "../include/assimp/aiAnim.h"
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#include "./../include/Compiler/pushpack1.h"
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#include "./../include/assimp/Compiler/pushpack1.h"
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namespace Assimp {
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@@ -183,7 +183,7 @@ struct Shader
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} PACK_STRUCT;
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#include "./../include/Compiler/poppack1.h"
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#include "./../include/assimp/Compiler/poppack1.h"
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// ---------------------------------------------------------------------------
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