- move include/ to include/assimp/ to have consistent header locations between installed and trunk version.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1148 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2012-02-03 16:25:12 +00:00
parent 4dbf539b44
commit 075b1acaf0
124 changed files with 130 additions and 130 deletions

View File

@@ -49,11 +49,11 @@ http://themdcfile.planetwolfenstein.gamespy.com/MDC_File_Format.pdf
#ifndef AI_MDCFILEHELPER_H_INC
#define AI_MDCFILEHELPER_H_INC
#include "../include/aiTypes.h"
#include "../include/aiMesh.h"
#include "../include/aiAnim.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiMesh.h"
#include "../include/assimp/aiAnim.h"
#include "./../include/Compiler/pushpack1.h"
#include "./../include/assimp/Compiler/pushpack1.h"
namespace Assimp {
@@ -183,7 +183,7 @@ struct Shader
} PACK_STRUCT;
#include "./../include/Compiler/poppack1.h"
#include "./../include/assimp/Compiler/poppack1.h"
// ---------------------------------------------------------------------------