[FBX] add support for multiple animations (by using LocalStart/LocalStop in takes)

+ change key type from uint to int (fixes bugs from negative int_t becoming a junk uint_t value )
+ detect and ignore channels with no keys in the specified take start/stop window
+ add test model with multiple animations
This commit is contained in:
George Papadopoulos
2015-03-26 00:43:41 +02:00
parent 7a01f77a08
commit 08ba782bd5
6 changed files with 243 additions and 41 deletions

View File

@@ -1968,9 +1968,12 @@ private:
// strip AnimationStack:: prefix
std::string name = st.Name();
if(name.substr(0,16) == "AnimationStack::") {
if (name.substr(0, 16) == "AnimationStack::") {
name = name.substr(16);
}
else if (name.substr(0, 11) == "AnimStack::") {
name = name.substr(11);
}
anim->mName.Set(name);
@@ -2014,12 +2017,18 @@ private:
double min_time = 1e10;
double max_time = -1e10;
int64_t start_time = st.LocalStart();
int64_t stop_time = st.LocalStop();
double start_timeF = CONVERT_FBX_TIME(start_time);
double stop_timeF = CONVERT_FBX_TIME(stop_time);
try {
BOOST_FOREACH(const NodeMap::value_type& kv, node_map) {
GenerateNodeAnimations(node_anims,
kv.first,
kv.second,
layer_map,
start_time, stop_time,
max_time,
min_time);
}
@@ -2043,9 +2052,27 @@ private:
return;
}
//adjust relative timing for animation
{
double start_fps = start_timeF * anim_fps;
for (unsigned int c = 0; c < anim->mNumChannels; c++)
{
aiNodeAnim* channel = anim->mChannels[c];
for (uint32_t i = 0; i < channel->mNumPositionKeys; i++)
channel->mPositionKeys[i].mTime -= start_fps;
for (uint32_t i = 0; i < channel->mNumRotationKeys; i++)
channel->mRotationKeys[i].mTime -= start_fps;
for (uint32_t i = 0; i < channel->mNumScalingKeys; i++)
channel->mScalingKeys[i].mTime -= start_fps;
}
max_time -= min_time;
}
// for some mysterious reason, mDuration is simply the maximum key -- the
// validator always assumes animations to start at zero.
anim->mDuration = max_time /*- min_time */;
anim->mDuration = (stop_timeF - start_timeF) * anim_fps;
anim->mTicksPerSecond = anim_fps;
}
@@ -2055,6 +2082,7 @@ private:
const std::string& fixed_name,
const std::vector<const AnimationCurveNode*>& curves,
const LayerMap& layer_map,
int64_t start, int64_t stop,
double& max_time,
double& min_time)
{
@@ -2147,13 +2175,19 @@ private:
aiNodeAnim* const nd = GenerateSimpleNodeAnim(fixed_name, target, chain,
node_property_map.end(),
layer_map,
start, stop,
max_time,
min_time,
true // input is TRS order, assimp is SRT
);
ai_assert(nd);
node_anims.push_back(nd);
if (nd->mNumPositionKeys == 0 && nd->mNumRotationKeys == 0 && nd->mNumScalingKeys == 0) {
delete nd;
}
else {
node_anims.push_back(nd);
}
return;
}
@@ -2185,6 +2219,7 @@ private:
target,
(*chain[i]).second,
layer_map,
start, stop,
max_time,
min_time);
@@ -2200,6 +2235,7 @@ private:
target,
(*chain[i]).second,
layer_map,
start, stop,
max_time,
min_time);
@@ -2212,12 +2248,18 @@ private:
target,
(*chain[i]).second,
layer_map,
start, stop,
max_time,
min_time,
true);
ai_assert(inv);
node_anims.push_back(inv);
if (inv->mNumPositionKeys == 0 && inv->mNumRotationKeys == 0 && inv->mNumScalingKeys == 0) {
delete inv;
}
else {
node_anims.push_back(inv);
}
ai_assert(TransformationComp_RotationPivotInverse > i);
flags |= bit << (TransformationComp_RotationPivotInverse - i);
@@ -2230,12 +2272,18 @@ private:
target,
(*chain[i]).second,
layer_map,
start, stop,
max_time,
min_time,
true);
ai_assert(inv);
node_anims.push_back(inv);
if (inv->mNumPositionKeys == 0 && inv->mNumRotationKeys == 0 && inv->mNumScalingKeys == 0) {
delete inv;
}
else {
node_anims.push_back(inv);
}
ai_assert(TransformationComp_RotationPivotInverse > i);
flags |= bit << (TransformationComp_RotationPivotInverse - i);
@@ -2249,6 +2297,7 @@ private:
target,
(*chain[i]).second,
layer_map,
start, stop,
max_time,
min_time);
@@ -2259,7 +2308,12 @@ private:
}
ai_assert(na);
node_anims.push_back(na);
if (na->mNumPositionKeys == 0 && na->mNumRotationKeys == 0 && na->mNumScalingKeys == 0) {
delete na;
}
else {
node_anims.push_back(na);
}
continue;
}
}
@@ -2320,13 +2374,14 @@ private:
const Model& target,
const std::vector<const AnimationCurveNode*>& curves,
const LayerMap& layer_map,
int64_t start, int64_t stop,
double& max_time,
double& min_time)
{
ScopeGuard<aiNodeAnim> na(new aiNodeAnim());
na->mNodeName.Set(name);
ConvertRotationKeys(na, curves, layer_map, max_time,min_time, target.RotationOrder());
ConvertRotationKeys(na, curves, layer_map, start, stop, max_time, min_time, target.RotationOrder());
// dummy scaling key
na->mScalingKeys = new aiVectorKey[1];
@@ -2351,13 +2406,14 @@ private:
const Model& /*target*/,
const std::vector<const AnimationCurveNode*>& curves,
const LayerMap& layer_map,
int64_t start, int64_t stop,
double& max_time,
double& min_time)
{
ScopeGuard<aiNodeAnim> na(new aiNodeAnim());
na->mNodeName.Set(name);
ConvertScaleKeys(na, curves, layer_map, max_time,min_time);
ConvertScaleKeys(na, curves, layer_map, start, stop, max_time, min_time);
// dummy rotation key
na->mRotationKeys = new aiQuatKey[1];
@@ -2382,6 +2438,7 @@ private:
const Model& /*target*/,
const std::vector<const AnimationCurveNode*>& curves,
const LayerMap& layer_map,
int64_t start, int64_t stop,
double& max_time,
double& min_time,
bool inverse = false)
@@ -2389,7 +2446,7 @@ private:
ScopeGuard<aiNodeAnim> na(new aiNodeAnim());
na->mNodeName.Set(name);
ConvertTranslationKeys(na, curves, layer_map, max_time,min_time);
ConvertTranslationKeys(na, curves, layer_map, start, stop, max_time, min_time);
if (inverse) {
for (unsigned int i = 0; i < na->mNumPositionKeys; ++i) {
@@ -2422,6 +2479,7 @@ private:
NodeMap::const_iterator chain[TransformationComp_MAXIMUM],
NodeMap::const_iterator iter_end,
const LayerMap& layer_map,
int64_t start, int64_t stop,
double& max_time,
double& min_time,
bool reverse_order = false)
@@ -2443,21 +2501,21 @@ private:
KeyFrameListList rotation;
if(chain[TransformationComp_Scaling] != iter_end) {
scaling = GetKeyframeList((*chain[TransformationComp_Scaling]).second);
scaling = GetKeyframeList((*chain[TransformationComp_Scaling]).second, start, stop);
}
else {
def_scale = PropertyGet(props,"Lcl Scaling",aiVector3D(1.f,1.f,1.f));
}
if(chain[TransformationComp_Translation] != iter_end) {
translation = GetKeyframeList((*chain[TransformationComp_Translation]).second);
translation = GetKeyframeList((*chain[TransformationComp_Translation]).second, start, stop);
}
else {
def_translate = PropertyGet(props,"Lcl Translation",aiVector3D(0.f,0.f,0.f));
}
if(chain[TransformationComp_Rotation] != iter_end) {
rotation = GetKeyframeList((*chain[TransformationComp_Rotation]).second);
rotation = GetKeyframeList((*chain[TransformationComp_Rotation]).second, start, stop);
}
else {
def_rot = EulerToQuaternion(PropertyGet(props,"Lcl Rotation",aiVector3D(0.f,0.f,0.f)),
@@ -2475,17 +2533,20 @@ private:
aiVectorKey* out_scale = new aiVectorKey[times.size()];
aiVectorKey* out_translation = new aiVectorKey[times.size()];
ConvertTransformOrder_TRStoSRT(out_quat, out_scale, out_translation,
scaling,
translation,
rotation,
times,
max_time,
min_time,
target.RotationOrder(),
def_scale,
def_translate,
def_rot);
if (times.size())
{
ConvertTransformOrder_TRStoSRT(out_quat, out_scale, out_translation,
scaling,
translation,
rotation,
times,
max_time,
min_time,
target.RotationOrder(),
def_scale,
def_translate,
def_rot);
}
// XXX remove duplicates / redundant keys which this operation did
// likely produce if not all three channels were equally dense.
@@ -2507,6 +2568,7 @@ private:
if(chain[TransformationComp_Scaling] != iter_end) {
ConvertScaleKeys(na, (*chain[TransformationComp_Scaling]).second,
layer_map,
start, stop,
max_time,
min_time);
}
@@ -2522,6 +2584,7 @@ private:
if(chain[TransformationComp_Rotation] != iter_end) {
ConvertRotationKeys(na, (*chain[TransformationComp_Rotation]).second,
layer_map,
start, stop,
max_time,
min_time,
target.RotationOrder());
@@ -2539,6 +2602,7 @@ private:
if(chain[TransformationComp_Translation] != iter_end) {
ConvertTranslationKeys(na, (*chain[TransformationComp_Translation]).second,
layer_map,
start, stop,
max_time,
min_time);
}
@@ -2558,17 +2622,21 @@ private:
// key (time), value, mapto (component index)
typedef boost::tuple< const KeyTimeList*, const KeyValueList*, unsigned int > KeyFrameList;
typedef boost::tuple<boost::shared_ptr<KeyTimeList>, boost::shared_ptr<KeyValueList>, unsigned int > KeyFrameList;
typedef std::vector<KeyFrameList> KeyFrameListList;
// ------------------------------------------------------------------------------------------------
KeyFrameListList GetKeyframeList(const std::vector<const AnimationCurveNode*>& nodes)
KeyFrameListList GetKeyframeList(const std::vector<const AnimationCurveNode*>& nodes, int64_t start, int64_t stop)
{
KeyFrameListList inputs;
inputs.reserve(nodes.size()*3);
//give some breathing room for rounding errors
int64_t adj_start = start - 10000;
int64_t adj_stop = stop + 10000;
BOOST_FOREACH(const AnimationCurveNode* node, nodes) {
ai_assert(node);
@@ -2593,7 +2661,23 @@ private:
const AnimationCurve* const curve = kv.second;
ai_assert(curve->GetKeys().size() == curve->GetValues().size() && curve->GetKeys().size());
inputs.push_back(boost::make_tuple(&curve->GetKeys(), &curve->GetValues(), mapto));
//get values within the start/stop time window
boost::shared_ptr<KeyTimeList> Keys(new KeyTimeList());
boost::shared_ptr<KeyValueList> Values(new KeyValueList());
const int count = curve->GetKeys().size();
Keys->reserve(count);
Values->reserve(count);
for (int n = 0; n < count; n++)
{
int64_t k = curve->GetKeys().at(n);
if (k >= adj_start && k <= adj_stop)
{
Keys->push_back(k);
Values->push_back(curve->GetValues().at(n));
}
}
inputs.push_back(boost::make_tuple(Keys, Values, mapto));
}
}
return inputs; // pray for NRVO :-)
@@ -2623,7 +2707,7 @@ private:
const size_t count = inputs.size();
while(true) {
uint64_t min_tick = std::numeric_limits<uint64_t>::max();
int64_t min_tick = std::numeric_limits<int64_t>::max();
for (size_t i = 0; i < count; ++i) {
const KeyFrameList& kfl = inputs[i];
@@ -2632,7 +2716,7 @@ private:
}
}
if (min_tick == std::numeric_limits<uint64_t>::max()) {
if (min_tick == std::numeric_limits<int64_t>::max()) {
break;
}
keys.push_back(min_tick);
@@ -2832,6 +2916,7 @@ private:
// ------------------------------------------------------------------------------------------------
void ConvertScaleKeys(aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes, const LayerMap& /*layers*/,
int64_t start, int64_t stop,
double& maxTime,
double& minTime)
{
@@ -2841,36 +2926,40 @@ private:
// layers should be multiplied with each other). There is a FBX
// property in the layer to specify the behaviour, though.
const KeyFrameListList& inputs = GetKeyframeList(nodes);
const KeyFrameListList& inputs = GetKeyframeList(nodes, start, stop);
const KeyTimeList& keys = GetKeyTimeList(inputs);
na->mNumScalingKeys = static_cast<unsigned int>(keys.size());
na->mScalingKeys = new aiVectorKey[keys.size()];
InterpolateKeys(na->mScalingKeys, keys, inputs, true, maxTime, minTime);
if (keys.size() > 0)
InterpolateKeys(na->mScalingKeys, keys, inputs, true, maxTime, minTime);
}
// ------------------------------------------------------------------------------------------------
void ConvertTranslationKeys(aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes,
const LayerMap& /*layers*/,
int64_t start, int64_t stop,
double& maxTime,
double& minTime)
{
ai_assert(nodes.size());
// XXX see notes in ConvertScaleKeys()
const KeyFrameListList& inputs = GetKeyframeList(nodes);
const KeyFrameListList& inputs = GetKeyframeList(nodes, start, stop);
const KeyTimeList& keys = GetKeyTimeList(inputs);
na->mNumPositionKeys = static_cast<unsigned int>(keys.size());
na->mPositionKeys = new aiVectorKey[keys.size()];
InterpolateKeys(na->mPositionKeys, keys, inputs, false, maxTime, minTime);
if (keys.size() > 0)
InterpolateKeys(na->mPositionKeys, keys, inputs, false, maxTime, minTime);
}
// ------------------------------------------------------------------------------------------------
void ConvertRotationKeys(aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes,
const LayerMap& /*layers*/,
int64_t start, int64_t stop,
double& maxTime,
double& minTime,
Model::RotOrder order)
@@ -2878,12 +2967,13 @@ private:
ai_assert(nodes.size());
// XXX see notes in ConvertScaleKeys()
const std::vector< KeyFrameList >& inputs = GetKeyframeList(nodes);
const std::vector< KeyFrameList >& inputs = GetKeyframeList(nodes, start, stop);
const KeyTimeList& keys = GetKeyTimeList(inputs);
na->mNumRotationKeys = static_cast<unsigned int>(keys.size());
na->mRotationKeys = new aiQuatKey[keys.size()];
InterpolateKeys(na->mRotationKeys, keys, inputs, false, maxTime, minTime, order);
if (keys.size() > 0)
InterpolateKeys(na->mRotationKeys, keys, inputs, false, maxTime, minTime, order);
}