3DS: Explicitly pass "UNNAMED" as 3DS root node name
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@@ -170,7 +170,7 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
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// Initialize members
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mLastNodeIndex = -1;
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mCurrentNode = new D3DS::Node();
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mCurrentNode = new D3DS::Node("UNNAMED");
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mRootNode = mCurrentNode;
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mRootNode->mHierarchyPos = -1;
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mRootNode->mHierarchyIndex = -1;
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