CHANGE: Prototype for correct material loading, now the meshes have correct references to the used material.
BUGFIX: Parsing of normals and texture coordinates fixed. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@61 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -133,4 +133,4 @@ void Dot3DSImporter::GenNormals(Dot3DS::Mesh* sMesh)
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}
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sMesh->mNormals = avNormals;
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return;
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}
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}
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