CHANGE: Prototype for correct material loading, now the meshes have correct references to the used material.
BUGFIX: Parsing of normals and texture coordinates fixed. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@61 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -91,6 +91,7 @@ private:
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void getNewMaterial();
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void getGroupName();
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void getGroupNumber();
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int getMaterialIndex( const std::string &strMaterialName );
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void getObjectName();
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void createObject(const std::string &strObjectName);
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void reportErrorTokenInFace();
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