Ogre Importer: Small fixes

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1228 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
jonathanklein
2012-03-21 08:49:46 +00:00
parent 5aeed46a25
commit 0e5ae5145b
3 changed files with 17 additions and 2 deletions

View File

@@ -244,7 +244,7 @@ void OgreImporter::LoadSkeleton(std::string FileName, vector<Bone> &Bones, vecto
RotationAxis.y=GetAttribute<float>(SkeletonFile, "y");
RotationAxis.z=GetAttribute<float>(SkeletonFile, "z");
if(0==RotationAxis.x==RotationAxis.y==RotationAxis.z)//we have an invalid rotation axis
if(0==RotationAxis.x && 0==RotationAxis.y && 0==RotationAxis.z)//we have an invalid rotation axis
{
RotationAxis.x=1.0f;
if(0!=RotationAngle)//if we don't rotate at all, the axis does not matter