Replaced NULL with nullptr for pointers in sample SimpleTexturedDirectx11.
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@@ -22,7 +22,7 @@ bool ModelLoader::Load(HWND hwnd, ID3D11Device * dev, ID3D11DeviceContext * devc
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aiProcess_Triangulate |
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aiProcess_ConvertToLeftHanded);
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if (pScene == NULL)
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if (pScene == nullptr)
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return false;
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this->directory_ = filename.substr(0, filename.find_last_of("/\\"));
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