ObjFileParser: Moved the parsing of line continuations (backslashes) to the parsing code.
Rather than removing all backslashes followed by newlines from the buffer, and then parsing it. Handle removing the backslashes as we go. This means we don't need to erase the backslashes from the buffer (which is O(n)) instead we just skip those characters as we parse the buffer line by line. This time I've fixed the order of evaluation bug in the call to getFace().
This commit is contained in:
@@ -61,16 +61,13 @@ const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
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// -------------------------------------------------------------------
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// Constructor with loaded data and directories.
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ObjFileParser::ObjFileParser(std::vector<char> &data,const std::string &modelName, IOSystem *io, ProgressHandler* progress ) :
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m_DataIt(data.begin()),
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m_DataItEnd(data.end()),
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ObjFileParser::ObjFileParser(const std::vector<char> &data,const std::string &modelName, IOSystem *io, ProgressHandler* progress ) :
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m_DataBuffer(data),
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m_pModel(NULL),
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m_uiLine(0),
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m_pIO( io ),
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m_progress(progress)
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{
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std::fill_n(m_buffer,Buffersize,0);
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// Create the model instance to store all the data
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m_pModel = new ObjFile::Model();
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m_pModel->m_ModelName = modelName;
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@@ -104,48 +101,77 @@ ObjFile::Model *ObjFileParser::GetModel() const
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// File parsing method.
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void ObjFileParser::parseFile()
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{
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if (m_DataIt == m_DataItEnd)
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//! Iterator to current position in buffer
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ConstDataArrayIt dataIt = m_DataBuffer.begin();
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//! Iterator to end position of buffer
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const ConstDataArrayIt dataItEnd = m_DataBuffer.end();
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if (dataIt == dataItEnd)
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return;
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//! Helper buffer
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std::vector<char> helperBuffer;
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// only update every 100KB or it'll be too slow
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const unsigned int updateProgressEveryBytes = 100 * 1024;
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unsigned int progressCounter = 0;
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const unsigned int bytesToProcess = std::distance(m_DataIt, m_DataItEnd);
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const unsigned int progressTotal = 3 * bytesToProcess;
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const unsigned int progressOffset = bytesToProcess;
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const unsigned int bytesToProcess = std::distance(dataIt, dataItEnd);
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const unsigned int progressTotal = bytesToProcess;
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unsigned int processed = 0;
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DataArrayIt lastDataIt = m_DataIt;
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ConstDataArrayIt lastDataIt = dataIt;
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while (m_DataIt != m_DataItEnd)
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while (dataIt != dataItEnd)
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{
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// Handle progress reporting
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processed += std::distance(lastDataIt, m_DataIt);
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lastDataIt = m_DataIt;
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processed += std::distance(lastDataIt, dataIt);
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lastDataIt = dataIt;
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if (processed > (progressCounter * updateProgressEveryBytes))
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{
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progressCounter++;
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m_progress->UpdateFileRead(progressOffset + processed*2, progressTotal);
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m_progress->UpdateFileRead(processed, progressTotal);
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}
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// take the next line and copy it into a helper buffer
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// all subsequant parsing should use the helper buffer
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copyNextLine(helperBuffer, dataIt, dataItEnd);
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if (helperBuffer[0] == '\0')
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{
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// either empty line, or end of file
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if (dataIt == dataItEnd)
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{
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// end of file
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return;
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}
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// else empty line, so skip
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continue;
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}
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//! Iterator to current position in helper buffer
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ConstDataArrayIt helperIt = helperBuffer.begin();
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//! Iterator to end of helper buffer
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const ConstDataArrayIt helperItEnd = helperBuffer.end();
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// parse line
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switch (*m_DataIt)
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switch (*helperIt)
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{
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case 'v': // Parse a vertex texture coordinate
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{
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++m_DataIt;
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if (*m_DataIt == ' ' || *m_DataIt == '\t') {
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// read in vertex definition
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getVector3(m_pModel->m_Vertices);
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} else if (*m_DataIt == 't') {
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// read in texture coordinate ( 2D or 3D )
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++m_DataIt;
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getVector( m_pModel->m_TextureCoord );
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} else if (*m_DataIt == 'n') {
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// Read in normal vector definition
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++m_DataIt;
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getVector3( m_pModel->m_Normals );
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if (++helperIt != helperItEnd) {
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if (*helperIt == ' ' || *helperIt == '\t') {
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// read in vertex definition
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getVector3(m_pModel->m_Vertices, ++helperIt, helperItEnd);
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} else if (*helperIt == 't') {
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// read in texture coordinate ( 2D or 3D )
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getVector( m_pModel->m_TextureCoord, ++helperIt, helperItEnd);
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} else if (*helperIt == 'n') {
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// Read in normal vector definition
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getVector3( m_pModel->m_Normals, ++helperIt, helperItEnd);
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}
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// else unknown line
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}
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// else no more data
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}
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break;
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@@ -153,35 +179,38 @@ void ObjFileParser::parseFile()
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case 'l':
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case 'f':
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{
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getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l'
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? aiPrimitiveType_LINE : aiPrimitiveType_POINT));
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aiPrimitiveType primType = (*helperIt == 'f') ? aiPrimitiveType_POLYGON :
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(*helperIt == 'l') ? aiPrimitiveType_LINE :
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aiPrimitiveType_POINT;
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getFace(primType, ++helperIt, helperItEnd);
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}
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break;
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case '#': // Parse a comment
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{
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getComment();
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// just ignore it
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}
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break;
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case 'u': // Parse a material desc. setter
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{
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getMaterialDesc();
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getMaterialDesc(++helperIt, helperItEnd);
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}
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break;
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case 'm': // Parse a material library or merging group ('mg')
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{
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if (*(m_DataIt + 1) == 'g')
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if (*(helperIt + 1) == 'g')
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getGroupNumberAndResolution();
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else
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getMaterialLib();
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else {
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getMaterialLib(++helperIt, helperItEnd);
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}
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}
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break;
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case 'g': // Parse group name
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{
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getGroupName();
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getGroupName(++helperIt, helperItEnd);
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}
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break;
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@@ -193,13 +222,12 @@ void ObjFileParser::parseFile()
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case 'o': // Parse object name
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{
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getObjectName();
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getObjectName(++helperIt, helperItEnd);
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}
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break;
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default:
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{
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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// unknown line, skip
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}
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break;
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}
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@@ -208,34 +236,37 @@ void ObjFileParser::parseFile()
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// -------------------------------------------------------------------
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// Copy the next word in a temporary buffer
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void ObjFileParser::copyNextWord(char *pBuffer, size_t length)
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bool ObjFileParser::getNextFloat(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd, float &result)
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{
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size_t index = 0;
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m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
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while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
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pBuffer[index] = *m_DataIt;
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index++;
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if( index == length - 1 ) {
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break;
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}
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++m_DataIt;
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std::vector<char> tmpBuffer;
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dataIt = getNextWord<ConstDataArrayIt>(dataIt, dataItEnd);
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while( dataIt != dataItEnd && !IsSpaceOrNewLine( *dataIt ) ) {
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tmpBuffer.push_back(*dataIt);
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++dataIt;
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}
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ai_assert(index < length);
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pBuffer[index] = '\0';
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if (tmpBuffer.size() == 0)
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{
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return false;
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}
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tmpBuffer.push_back('\0');
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result = fast_atof(&tmpBuffer[0]);
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return true;
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}
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// -------------------------------------------------------------------
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// Copy the next line into a temporary buffer
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void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
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void ObjFileParser::copyNextLine(std::vector<char> &buffer, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
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{
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size_t index = 0u;
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// clear old data out. This is O(1) since a char is a "trivially-destructable type"
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buffer.clear();
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// some OBJ files have line continuations using \ (such as in C++ et al)
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bool continuation = false;
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for (;m_DataIt != m_DataItEnd && index < length-1; ++m_DataIt)
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for (;dataIt != dataItEnd; ++dataIt)
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{
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const char c = *m_DataIt;
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const char c = *dataIt;
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if (c == '\\') {
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continuation = true;
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continue;
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@@ -243,98 +274,84 @@ void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
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if (c == '\n' || c == '\r') {
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if(continuation) {
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pBuffer[ index++ ] = ' ';
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buffer.push_back(' ');
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continue;
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}
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// end of line, update dataIt to point to the start of the next
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dataIt = skipLine<ConstDataArrayIt>(dataIt, dataItEnd, m_uiLine );
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break;
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}
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continuation = false;
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pBuffer[ index++ ] = c;
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buffer.push_back(c);
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}
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ai_assert(index < length);
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pBuffer[ index ] = '\0';
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// add a NULL terminator
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buffer.push_back('\0');
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}
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// -------------------------------------------------------------------
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void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
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void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
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size_t numComponents( 0 );
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const char* tmp( &m_DataIt[0] );
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while( !IsLineEnd( *tmp ) ) {
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if ( !SkipSpaces( &tmp ) ) {
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float components[3];
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while( dataIt != dataItEnd ) {
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if (!getNextFloat(dataIt, dataItEnd, components[numComponents]))
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{
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// failed
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break;
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}
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numComponents++;
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if (numComponents == 3)
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{
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// 3 is the max
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break;
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}
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SkipToken( tmp );
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++numComponents;
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}
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float x, y, z;
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if( 2 == numComponents ) {
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copyNextWord( m_buffer, Buffersize );
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x = ( float ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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y = ( float ) fast_atof( m_buffer );
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z = 0.0;
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} else if( 3 == numComponents ) {
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copyNextWord( m_buffer, Buffersize );
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x = ( float ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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y = ( float ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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z = ( float ) fast_atof( m_buffer );
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} else {
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components[2] = 0.0f;
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} else if( 3 != numComponents ) {
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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point3d_array.push_back( aiVector3D( x, y, z ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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point3d_array.push_back( aiVector3D( components[0], components[1], components[2] ) );
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}
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// -------------------------------------------------------------------
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// Get values for a new 3D vector instance
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void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
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void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
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float x, y, z;
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copyNextWord(m_buffer, Buffersize);
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x = (float) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (float) fast_atof(m_buffer);
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copyNextWord( m_buffer, Buffersize );
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z = ( float ) fast_atof( m_buffer );
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point3d_array.push_back( aiVector3D( x, y, z ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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if (!getNextFloat(dataIt, dataItEnd, x) ||
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!getNextFloat(dataIt, dataItEnd, y) ||
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!getNextFloat(dataIt, dataItEnd, z))
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{
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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else
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{
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point3d_array.push_back( aiVector3D( x, y, z ) );
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}
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}
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// -------------------------------------------------------------------
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// Get values for a new 2D vector instance
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void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
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void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
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float x, y;
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copyNextWord(m_buffer, Buffersize);
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x = (float) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (float) fast_atof(m_buffer);
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point2d_array.push_back(aiVector2D(x, y));
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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if (!getNextFloat(dataIt, dataItEnd, x) ||
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!getNextFloat(dataIt, dataItEnd, y))
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{
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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else
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{
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point2d_array.push_back( aiVector2D( x, y ) );
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}
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}
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// -------------------------------------------------------------------
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// Get values for a new face instance
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void ObjFileParser::getFace(aiPrimitiveType type)
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void ObjFileParser::getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
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{
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copyNextLine(m_buffer, Buffersize);
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if (m_DataIt == m_DataItEnd)
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return;
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char *pPtr = m_buffer;
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char *pEnd = &pPtr[Buffersize];
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pPtr = getNextToken<char*>(pPtr, pEnd);
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if (pPtr == pEnd || *pPtr == '\0')
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ConstDataArrayIt pPtr = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
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if (pPtr == dataItEnd || *pPtr == '\0')
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return;
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std::vector<unsigned int> *pIndices = new std::vector<unsigned int>;
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@@ -349,7 +366,7 @@ void ObjFileParser::getFace(aiPrimitiveType type)
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const bool vt = (!m_pModel->m_TextureCoord.empty());
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const bool vn = (!m_pModel->m_Normals.empty());
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int iStep = 0, iPos = 0;
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while (pPtr != pEnd)
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while (pPtr != dataItEnd)
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{
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iStep = 1;
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@@ -378,7 +395,7 @@ void ObjFileParser::getFace(aiPrimitiveType type)
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else
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{
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//OBJ USES 1 Base ARRAYS!!!!
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const int iVal = atoi( pPtr );
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const int iVal = atoi( &pPtr[0] );
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// increment iStep position based off of the sign and # of digits
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int tmp = iVal;
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@@ -435,8 +452,8 @@ void ObjFileParser::getFace(aiPrimitiveType type)
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if ( pIndices->empty() ) {
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DefaultLogger::get()->error("Obj: Ignoring empty face");
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// skip line and clean up
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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// clean up
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delete pNormalID;
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delete pTexID;
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delete pIndices;
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@@ -470,31 +487,25 @@ void ObjFileParser::getFace(aiPrimitiveType type)
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if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal ) {
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m_pModel->m_pCurrentMesh->m_hasNormals = true;
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}
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// Skip the rest of the line
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
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// Get values for a new material description
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void ObjFileParser::getMaterialDesc()
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void ObjFileParser::getMaterialDesc(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
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{
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// Get next data for material data
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m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
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if (m_DataIt == m_DataItEnd) {
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dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
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if (dataIt == dataItEnd) {
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return;
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}
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char *pStart = &(*m_DataIt);
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while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
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++m_DataIt;
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}
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// In some cases we should ignore this 'usemtl' command, this variable helps us to do so
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bool skip = false;
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// Get name
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std::string strName(pStart, &(*m_DataIt));
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std::string strName(dataIt, dataItEnd);
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strName = trim_whitespaces(strName);
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if (strName.empty())
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skip = true;
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@@ -525,46 +536,20 @@ void ObjFileParser::getMaterialDesc()
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m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName);
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}
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// Skip rest of line
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
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// Get a comment, values will be skipped
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void ObjFileParser::getComment()
|
||||
{
|
||||
while (m_DataIt != m_DataItEnd)
|
||||
{
|
||||
if ( '\n' == (*m_DataIt))
|
||||
{
|
||||
++m_DataIt;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
++m_DataIt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Get material library from file.
|
||||
void ObjFileParser::getMaterialLib()
|
||||
void ObjFileParser::getMaterialLib(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
{
|
||||
// Translate tuple
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if( m_DataIt == m_DataItEnd ) {
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if( dataIt == dataItEnd ) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *pStart = &(*m_DataIt);
|
||||
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
}
|
||||
|
||||
// Check for existence
|
||||
const std::string strMatName(pStart, &(*m_DataIt));
|
||||
const std::string strMatName(dataIt, dataItEnd);
|
||||
std::string absName;
|
||||
if ( m_pIO->StackSize() > 0 ) {
|
||||
std::string path = m_pIO->CurrentDirectory();
|
||||
@@ -579,7 +564,6 @@ void ObjFileParser::getMaterialLib()
|
||||
|
||||
if (!pFile ) {
|
||||
DefaultLogger::get()->error( "OBJ: Unable to locate material file " + strMatName );
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -597,19 +581,19 @@ void ObjFileParser::getMaterialLib()
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Set a new material definition as the current material.
|
||||
void ObjFileParser::getNewMaterial()
|
||||
void ObjFileParser::getNewMaterial(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
{
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if( m_DataIt == m_DataItEnd ) {
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
dataIt = getNextWord<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if( dataIt == dataItEnd ) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *pStart = &(*m_DataIt);
|
||||
std::string strMat( pStart, *m_DataIt );
|
||||
while( m_DataIt != m_DataItEnd && IsSpaceOrNewLine( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
const char *pStart = &(*dataIt);
|
||||
while( dataIt != dataItEnd && IsSpaceOrNewLine( *dataIt ) ) {
|
||||
++dataIt;
|
||||
}
|
||||
std::string strMat( pStart, *dataIt );
|
||||
std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat );
|
||||
if ( it == m_pModel->m_MaterialMap.end() )
|
||||
{
|
||||
@@ -626,8 +610,6 @@ void ObjFileParser::getNewMaterial()
|
||||
}
|
||||
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat );
|
||||
}
|
||||
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
@@ -650,12 +632,13 @@ int ObjFileParser::getMaterialIndex( const std::string &strMaterialName )
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Getter for a group name.
|
||||
void ObjFileParser::getGroupName()
|
||||
void ObjFileParser::getGroupName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
{
|
||||
std::string strGroupName;
|
||||
|
||||
m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, strGroupName);
|
||||
if( isEndOfBuffer( m_DataIt, m_DataItEnd ) ) {
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
dataIt = getName<ConstDataArrayIt>(dataIt, dataItEnd, strGroupName);
|
||||
if( isEndOfBuffer( dataIt, dataItEnd ) ) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -681,7 +664,6 @@ void ObjFileParser::getGroupName()
|
||||
}
|
||||
m_pModel->m_strActiveGroup = strGroupName;
|
||||
}
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
@@ -689,8 +671,6 @@ void ObjFileParser::getGroupName()
|
||||
void ObjFileParser::getGroupNumber()
|
||||
{
|
||||
// Not used
|
||||
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
@@ -698,25 +678,19 @@ void ObjFileParser::getGroupNumber()
|
||||
void ObjFileParser::getGroupNumberAndResolution()
|
||||
{
|
||||
// Not used
|
||||
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Stores values for a new object instance, name will be used to
|
||||
// identify it.
|
||||
void ObjFileParser::getObjectName()
|
||||
void ObjFileParser::getObjectName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
{
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if( m_DataIt == m_DataItEnd ) {
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if( dataIt == dataItEnd ) {
|
||||
return;
|
||||
}
|
||||
char *pStart = &(*m_DataIt);
|
||||
while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
}
|
||||
|
||||
std::string strObjectName(pStart, &(*m_DataIt));
|
||||
std::string strObjectName(dataIt, dataItEnd);
|
||||
if (!strObjectName.empty())
|
||||
{
|
||||
// Reset current object
|
||||
@@ -739,7 +713,6 @@ void ObjFileParser::getObjectName()
|
||||
createObject( strObjectName );
|
||||
}
|
||||
}
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
// -------------------------------------------------------------------
|
||||
// Creates a new object instance
|
||||
@@ -803,7 +776,6 @@ bool ObjFileParser::needsNewMesh( const std::string &rMaterialName )
|
||||
// Shows an error in parsing process.
|
||||
void ObjFileParser::reportErrorTokenInFace()
|
||||
{
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
DefaultLogger::get()->error("OBJ: Not supported token in face description detected");
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user