OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request.

This commit is contained in:
Jonne Nauha
2014-05-21 04:00:11 +03:00
parent cf9b705829
commit 1129ae5a6e
7 changed files with 789 additions and 313 deletions

View File

@@ -39,6 +39,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "OgreBinarySerializer.h"
#include "OgreXmlSerializer.h"
#include "OgreParsingUtils.h"
#include "TinyFormatter.h"
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
@@ -51,9 +54,15 @@ namespace Assimp
namespace Ogre
{
const std::string VERSION_1_8 = "[MeshSerializer_v1.8]";
const unsigned short HEADER_CHUNK_ID = 0x1000;
const long MSTREAM_OVERHEAD_SIZE = sizeof(uint16_t) + sizeof(uint32_t);
const std::string MESH_VERSION_1_8 = "[MeshSerializer_v1.8]";
const std::string SKELETON_VERSION_1_8 = "[Serializer_v1.80]";
const std::string SKELETON_VERSION_1_1 = "[Serializer_v1.10]";
const unsigned short HEADER_CHUNK_ID = 0x1000;
const long MSTREAM_OVERHEAD_SIZE = sizeof(uint16_t) + sizeof(uint32_t);
const long MSTREAM_BONE_SIZE_WITHOUT_SCALE = MSTREAM_OVERHEAD_SIZE + sizeof(unsigned short) + (sizeof(float) * 7);
const long MSTREAM_KEYFRAME_SIZE_WITHOUT_SCALE = MSTREAM_OVERHEAD_SIZE + (sizeof(float) * 8);
template<>
inline bool OgreBinarySerializer::Read<bool>()
@@ -118,6 +127,16 @@ void OgreBinarySerializer::ReadVector(aiVector3D &vec)
m_reader->CopyAndAdvance(&vec.x, sizeof(float)*3);
}
void OgreBinarySerializer::ReadQuaternion(aiQuaternion &quat)
{
float temp[4];
m_reader->CopyAndAdvance(temp, sizeof(float)*4);
quat.x = temp[0];
quat.y = temp[1];
quat.z = temp[2];
quat.w = temp[3];
}
bool OgreBinarySerializer::AtEnd() const
{
return (m_reader->GetRemainingSize() == 0);
@@ -152,7 +171,10 @@ uint16_t OgreBinarySerializer::ReadHeader(bool readLen)
#if (OGRE_BINARY_SERIALIZER_DEBUG == 1)
if (id != HEADER_CHUNK_ID)
DefaultLogger::get()->debug(Formatter::format() << MeshHeaderToString(static_cast<MeshChunkId>(id)));
{
DefaultLogger::get()->debug(Formatter::format() << (assetMode == AM_Mesh
? MeshHeaderToString(static_cast<MeshChunkId>(id)) : SkeletonHeaderToString(static_cast<SkeletonChunkId>(id))));
}
#endif
return id;
@@ -172,9 +194,11 @@ void OgreBinarySerializer::SkipBytes(size_t numBytes)
m_reader->IncPtr(numBytes);
}
// Mesh
Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream)
{
OgreBinarySerializer serializer(stream);
OgreBinarySerializer serializer(stream, OgreBinarySerializer::AM_Mesh);
uint16_t id = serializer.ReadHeader(false);
if (id != HEADER_CHUNK_ID) {
@@ -183,8 +207,11 @@ Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream)
/// @todo Check what we can actually support.
std::string version = serializer.ReadLine();
if (version != VERSION_1_8)
throw DeadlyExportError("Mesh version " + version + " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again.");
if (version != MESH_VERSION_1_8)
{
throw DeadlyExportError(Formatter::format() << "Mesh version " << version << " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again."
<< " Supported versions: " << MESH_VERSION_1_8);
}
Mesh *mesh = new Mesh();
while (!serializer.AtEnd())
@@ -732,8 +759,7 @@ void OgreBinarySerializer::ReadAnimations(Mesh *mesh)
}
void OgreBinarySerializer::ReadAnimation(Animation *anim)
{
{
if (!AtEnd())
{
uint16_t id = ReadHeader();
@@ -821,6 +847,263 @@ void OgreBinarySerializer::ReadAnimationKeyFrames(Animation *anim, VertexAnimati
}
}
// Skeleton
bool OgreBinarySerializer::ImportSkeleton(Assimp::IOSystem *pIOHandler, Mesh *mesh)
{
if (!mesh || mesh->skeletonRef.empty())
return false;
// Highly unusual to see in read world cases but support
// binary mesh referencing a XML skeleton file.
if (EndsWith(mesh->skeletonRef, ".skeleton.xml", false))
{
OgreXmlSerializer::ImportSkeleton(pIOHandler, mesh);
return false;
}
MemoryStreamReaderPtr reader = OpenReader(pIOHandler, mesh->skeletonRef);
Skeleton *skeleton = new Skeleton();
OgreBinarySerializer serializer(reader.get(), OgreBinarySerializer::AM_Skeleton);
serializer.ReadSkeleton(skeleton);
mesh->skeleton = skeleton;
return true;
}
bool OgreBinarySerializer::ImportSkeleton(Assimp::IOSystem *pIOHandler, MeshXml *mesh)
{
if (!mesh || mesh->skeletonRef.empty())
return false;
MemoryStreamReaderPtr reader = OpenReader(pIOHandler, mesh->skeletonRef);
if (!reader.get())
return false;
Skeleton *skeleton = new Skeleton();
OgreBinarySerializer serializer(reader.get(), OgreBinarySerializer::AM_Skeleton);
serializer.ReadSkeleton(skeleton);
mesh->skeleton = skeleton;
return true;
}
MemoryStreamReaderPtr OgreBinarySerializer::OpenReader(Assimp::IOSystem *pIOHandler, const std::string &filename)
{
if (!EndsWith(filename, ".skeleton", false))
{
DefaultLogger::get()->error("Imported Mesh is referencing to unsupported '" + filename + "' skeleton file.");
return MemoryStreamReaderPtr();
}
if (!pIOHandler->Exists(filename))
{
DefaultLogger::get()->error("Failed to find skeleton file '" + filename + "' that is referenced by imported Mesh.");
return MemoryStreamReaderPtr();
}
IOStream *f = pIOHandler->Open(filename, "rb");
if (!f) {
throw DeadlyImportError("Failed to open skeleton file " + filename);
}
return MemoryStreamReaderPtr(new MemoryStreamReader(f));
}
void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton)
{
uint16_t id = ReadHeader(false);
if (id != HEADER_CHUNK_ID) {
throw DeadlyExportError("Invalid Ogre Skeleton file header.");
}
// This deserialization supports both versions of the skeleton spec
std::string version = ReadLine();
if (version != SKELETON_VERSION_1_8 && version != SKELETON_VERSION_1_1)
{
throw DeadlyExportError(Formatter::format() << "Skeleton version " << version << " not supported by this importer."
<< " Supported versions: " << SKELETON_VERSION_1_8 << " and " << SKELETON_VERSION_1_1);
}
DefaultLogger::get()->debug("Reading Skeleton");
bool firstBone = true;
bool firstAnim = true;
while (!AtEnd())
{
id = ReadHeader();
switch(id)
{
case SKELETON_BLENDMODE:
{
skeleton->blendMode = static_cast<Skeleton::BlendMode>(Read<uint16_t>());
break;
}
case SKELETON_BONE:
{
if (firstBone)
{
DefaultLogger::get()->debug(" - Bones");
firstBone = false;
}
ReadBone(skeleton);
break;
}
case SKELETON_BONE_PARENT:
{
ReadBoneParent(skeleton);
break;
}
case SKELETON_ANIMATION:
{
if (firstAnim)
{
DefaultLogger::get()->debug(" - Animations");
firstAnim = false;
}
ReadSkeletonAnimation(skeleton);
break;
}
case SKELETON_ANIMATION_LINK:
{
ReadSkeletonAnimationLink(skeleton);
break;
}
}
}
// Calculate bone matrices for root bones. Recursively calculates their children.
for (size_t i=0, len=skeleton->bones.size(); i<len; ++i)
{
Bone *bone = skeleton->bones[i];
if (!bone->IsParented())
bone->CalculateWorldMatrixAndDefaultPose(skeleton);
}
}
void OgreBinarySerializer::ReadBone(Skeleton *skeleton)
{
Bone *bone = new Bone();
bone->name = ReadLine();
bone->id = Read<uint16_t>();
// Pos and rot
ReadVector(bone->position);
ReadQuaternion(bone->rotation);
// Scale (optional)
if (m_currentLen > MSTREAM_BONE_SIZE_WITHOUT_SCALE)
ReadVector(bone->scale);
// Bone indexes need to start from 0 and be contiguous
if (bone->id != skeleton->bones.size()) {
throw DeadlyImportError(Formatter::format() << "Ogre Skeleton bone indexes not contiguous. Error at bone index " << bone->id);
}
DefaultLogger::get()->debug(Formatter::format() << " " << bone->id << " " << bone->name);
skeleton->bones.push_back(bone);
}
void OgreBinarySerializer::ReadBoneParent(Skeleton *skeleton)
{
uint16_t childId = Read<uint16_t>();
uint16_t parentId = Read<uint16_t>();
Bone *child = skeleton->BoneById(childId);
Bone *parent = skeleton->BoneById(parentId);
if (child && parent)
parent->AddChild(child);
else
throw DeadlyImportError(Formatter::format() << "Failed to find bones for parenting: Child id " << childId << " for parent id " << parentId);
}
void OgreBinarySerializer::ReadSkeletonAnimation(Skeleton *skeleton)
{
Animation *anim = new Animation(skeleton);
anim->name = ReadLine();
anim->length = Read<float>();
if (!AtEnd())
{
uint16_t id = ReadHeader();
if (id == SKELETON_ANIMATION_BASEINFO)
{
anim->baseName = ReadLine();
anim->baseTime = Read<float>();
// Advance to first track
id = ReadHeader();
}
while (!AtEnd() && id == SKELETON_ANIMATION_TRACK)
{
ReadSkeletonAnimationTrack(skeleton, anim);
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
skeleton->animations.push_back(anim);
DefaultLogger::get()->debug(Formatter::format() << " " << anim->name << " (" << anim->length << " sec, " << anim->tracks.size() << " tracks)");
}
void OgreBinarySerializer::ReadSkeletonAnimationTrack(Skeleton *skeleton, Animation *dest)
{
uint16_t boneId = Read<uint16_t>();
Bone *bone = dest->parentSkeleton->BoneById(boneId);
if (!bone) {
throw DeadlyImportError(Formatter::format() << "Cannot read animation track, target bone " << boneId << " not in target Skeleton");
}
VertexAnimationTrack track;
track.type = VertexAnimationTrack::VAT_TRANSFORM;
track.boneName = bone->name;
uint16_t id = ReadHeader();
while (!AtEnd() && id == SKELETON_ANIMATION_TRACK_KEYFRAME)
{
ReadSkeletonAnimationKeyFrame(&track);
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
dest->tracks.push_back(track);
}
void OgreBinarySerializer::ReadSkeletonAnimationKeyFrame(VertexAnimationTrack *dest)
{
TransformKeyFrame keyframe;
keyframe.timePos = Read<float>();
// Rot and pos
ReadQuaternion(keyframe.rotation);
ReadVector(keyframe.position);
// Scale (optional)
if (m_currentLen > MSTREAM_KEYFRAME_SIZE_WITHOUT_SCALE)
ReadVector(keyframe.scale);
dest->transformKeyFrames.push_back(keyframe);
}
void OgreBinarySerializer::ReadSkeletonAnimationLink(Skeleton *skeleton)
{
// Skip bounds, not compatible with Assimp.
ReadLine(); // skeleton name
SkipBytes(sizeof(float) * 3); // scale
}
} // Ogre
} // Assimp