Added more Maya materials (#5101)
* Added more Maya materials Added Maya materials to list and add setting texture properties for getting lost textures to mesh * Update utMaterialSystem.cpp Now new enumerators are handled by a case label in utMaterialSystem.cpp * Update material.h - Fix tests: use the correct max material parameter --------- Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
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@@ -260,6 +260,10 @@ TEST_F(MaterialSystemTest, testMaterialTextureTypeEnum) {
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case aiTextureType_METALNESS:
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case aiTextureType_DIFFUSE_ROUGHNESS:
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case aiTextureType_AMBIENT_OCCLUSION:
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case aiTextureType_MAYA_BASE:
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case aiTextureType_MAYA_SPECULAR:
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case aiTextureType_MAYA_SPECULAR_COLOR:
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case aiTextureType_MAYA_SPECULAR_ROUGHNESS:
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case aiTextureType_SHEEN:
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case aiTextureType_CLEARCOAT:
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case aiTextureType_TRANSMISSION:
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