Import mClipPlane{Near,Far} and mHorizontalFOV from Blender.

This commit is contained in:
boxdot
2016-01-27 02:12:15 +01:00
parent 11d0085f4d
commit 13ec11bca8
3 changed files with 14 additions and 13 deletions

View File

@@ -1011,13 +1011,19 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
}
// ------------------------------------------------------------------------------------------------
aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj, const Camera* /*camera*/, ConversionData& /*conv_data*/)
aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj, const Camera* cam, ConversionData& /*conv_data*/)
{
ScopeGuard<aiCamera> out(new aiCamera());
out->mName = obj->id.name+2;
out->mPosition = aiVector3D(0.f, 0.f, 0.f);
out->mUp = aiVector3D(0.f, 1.f, 0.f);
out->mLookAt = aiVector3D(0.f, 0.f, -1.f);
if (cam->sensor_x && cam->lens) {
out->mHorizontalFOV = atan2(cam->sensor_x, 2.f * cam->lens);
}
out->mClipPlaneNear = cam->clipsta;
out->mClipPlaneFar = cam->clipend;
return out.dismiss();
}