Bugfix: Bugfixes fror VS 2010 with CMake ( thanks to Jonathan Klein ).

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1124 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
kimmi
2012-01-25 18:42:14 +00:00
parent 007dae433f
commit 16a5bef3ba
3 changed files with 14 additions and 3 deletions

View File

@@ -55,7 +55,7 @@ M3Importer::M3Importer() :
m_pHead( NULL ),
m_pRefs( NULL )
{
// empty
}
// ------------------------------------------------------------------------------------------------
@@ -263,8 +263,11 @@ void M3Importer::convertToAssimp( const std::string& pFile, aiScene* pScene, DIV
pRootNode->mChildren[ i ] = pCurrentNode;
// Loop over the faces of the nodes
// = regions[i].ofsIndices; j < (regions[i].ofsIndices + regions[i].nIndices); j +=3)
unsigned int numFaces = ( pRegions[ i ].ofsIndices + pRegions[ i ].nIndices ) - pRegions[ i ].ofsIndices;
aiMesh *pMesh = new aiMesh;
pMesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
MeshArray.push_back( pMesh );
pMesh->mNumFaces = numFaces;
@@ -316,13 +319,14 @@ void M3Importer::createVertexData( aiMesh *pMesh, const std::vector<aiVector3D>
aiFace *pFace = &( pMesh->mFaces[ currentFace ] );
for ( unsigned int currentIdx=0; currentIdx<pFace->mNumIndices; currentIdx++ )
{
unsigned int idx = pFace->mIndices[ currentIdx ];
const unsigned int idx = pFace->mIndices[ currentIdx ];
if ( vertices.size() > idx )
{
pMesh->mVertices[ pos ] = vertices[ idx ];
pMesh->mNormals[ pos ] = normals[ idx ];
pFace->mIndices[ currentIdx ] = pos;
pFace->mIndices[ pos ];
pos++;
}
}