- fbx: work on resolving material links.
This commit is contained in:
@@ -94,7 +94,7 @@ Material::Material(uint64_t id, const Element& element, const Document& doc, con
|
||||
props = GetPropertyTable(doc,templateName,element,sc);
|
||||
|
||||
// resolve texture links
|
||||
const std::vector<const Connection*> conns = doc.GetConnectionsByDestinationSequenced(ID());
|
||||
const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());
|
||||
BOOST_FOREACH(const Connection* con, conns) {
|
||||
|
||||
// texture link to properties, not objects
|
||||
|
||||
Reference in New Issue
Block a user