Merge branch 'master' of https://github.com/assimp/assimp
This commit is contained in:
@@ -57,8 +57,17 @@ namespace Assimp {
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const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
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// -------------------------------------------------------------------
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// Constructor with loaded data and directories.
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ObjFileParser::ObjFileParser()
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: m_DataIt()
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, m_DataItEnd()
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, m_pModel( NULL )
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, m_uiLine( 0 )
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, m_pIO( nullptr )
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, m_progress( nullptr )
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, m_originalObjFileName( "" ) {
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// empty
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}
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ObjFileParser::ObjFileParser( IOStreamBuffer<char> &streamBuffer, const std::string &modelName,
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IOSystem *io, ProgressHandler* progress,
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const std::string &originalObjFileName) :
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@@ -86,18 +95,20 @@ ObjFileParser::ObjFileParser( IOStreamBuffer<char> &streamBuffer, const std::str
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parseFile( streamBuffer );
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}
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// -------------------------------------------------------------------
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// Destructor
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ObjFileParser::~ObjFileParser() {
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delete m_pModel;
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m_pModel = NULL;
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}
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// -------------------------------------------------------------------
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// Returns a pointer to the model instance.
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void ObjFileParser::setBuffer( std::vector<char> &buffer ) {
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m_DataIt = buffer.begin();
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m_DataItEnd = buffer.end();
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}
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ObjFile::Model *ObjFileParser::GetModel() const {
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return m_pModel;
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}
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void ignoreNewLines(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer)
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{
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auto curPosition = buffer.begin();
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@@ -119,8 +130,7 @@ void ignoreNewLines(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffe
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}
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} while (*curPosition!='\n');
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}
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// -------------------------------------------------------------------
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// File parsing method.
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void ObjFileParser::parseFile( IOStreamBuffer<char> &streamBuffer ) {
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// only update every 100KB or it'll be too slow
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//const unsigned int updateProgressEveryBytes = 100 * 1024;
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@@ -144,7 +154,7 @@ void ObjFileParser::parseFile( IOStreamBuffer<char> &streamBuffer ) {
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progressCounter++;
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m_progress->UpdateFileRead( progressOffset + processed * 2, progressTotal );
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}
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ignoreNewLines(streamBuffer, buffer);
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//ignoreNewLines(streamBuffer, buffer);
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// parse line
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switch (*m_DataIt) {
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case 'v': // Parse a vertex texture coordinate
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@@ -243,11 +253,14 @@ pf_skip_line:
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}
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}
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// -------------------------------------------------------------------
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// Copy the next word in a temporary buffer
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void ObjFileParser::copyNextWord(char *pBuffer, size_t length) {
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size_t index = 0;
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m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
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if ( *m_DataIt == '\\' ) {
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m_DataIt++;
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m_DataIt++;
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m_DataIt = getNextWord<DataArrayIt>( m_DataIt, m_DataItEnd );
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}
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while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
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pBuffer[index] = *m_DataIt;
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index++;
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@@ -264,7 +277,7 @@ void ObjFileParser::copyNextWord(char *pBuffer, size_t length) {
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size_t ObjFileParser::getNumComponentsInLine() {
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size_t numComponents( 0 );
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const char* tmp( &m_DataIt[0] );
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while( !IsLineEnd( *tmp ) ) {
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while( !IsLineEnd( *tmp ) ) {
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if ( !SkipSpaces( &tmp ) ) {
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break;
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}
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@@ -300,8 +313,6 @@ void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
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// Get values for a new 3D vector instance
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void ObjFileParser::getVector3( std::vector<aiVector3D> &point3d_array ) {
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ai_real x, y, z;
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copyNextWord(m_buffer, Buffersize);
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