Simplify a for loop
This commit is contained in:
@@ -244,7 +244,7 @@ void SMDImporter::CreateOutputMeshes() {
|
||||
iNum = 0;
|
||||
for (std::vector<SMD::Face>::const_iterator
|
||||
iFace = asTriangles.begin();
|
||||
iFace != asTriangles.end();++iFace,++iNum) {
|
||||
iFace != asTriangles.end(); ++iFace) {
|
||||
if (UINT_MAX == (*iFace).iTexture) {
|
||||
aaiFaces[(*iFace).iTexture].push_back( 0 );
|
||||
} else if ((*iFace).iTexture >= aszTextures.size()) {
|
||||
@@ -253,6 +253,7 @@ void SMDImporter::CreateOutputMeshes() {
|
||||
} else {
|
||||
aaiFaces[(*iFace).iTexture].push_back(iNum);
|
||||
}
|
||||
++iNum;
|
||||
}
|
||||
|
||||
// now create the output meshes
|
||||
|
||||
Reference in New Issue
Block a user