Rename TextureTypeToString() to aiTextureTypeToString()

Closes: https://github.com/assimp/assimp/issues/4493
This commit is contained in:
IOhannes m zmölnig
2022-05-01 13:27:42 +02:00
parent 461370946c
commit 1d3d5c4bb6
7 changed files with 7 additions and 7 deletions

View File

@@ -365,7 +365,7 @@ static void WriteDump(const char *pFile, const char *cmd, const aiScene *scene,
ioprintf(io, "\t\t\t<MatProperty key=\"%s\" \n\t\t\ttype=\"%s\" tex_usage=\"%s\" tex_index=\"%u\"",
prop->mKey.data, sz,
::TextureTypeToString((aiTextureType)prop->mSemantic), prop->mIndex);
::aiTextureTypeToString((aiTextureType)prop->mSemantic), prop->mIndex);
if (prop->mType == aiPTI_Float) {
ioprintf(io, " size=\"%i\">\n\t\t\t\t",