correct grammar/typographic errors in comments (8 files)
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committed by
Kim Kulling
parent
a0b3df6dbd
commit
213d73ebc6
@@ -365,7 +365,7 @@ void Discreet3DSImporter::ParseChunk(const char *name, unsigned int num) {
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// IMPLEMENTATION NOTE;
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// Cameras or lights define their transformation in their parent node and in the
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// corresponding light or camera chunks. However, we read and process the latter
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// to to be able to return valid cameras/lights even if no scenegraph is given.
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// to be able to return valid cameras/lights even if no scenegraph is given.
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// get chunk type
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switch (chunk.Flag) {
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