glTF: usage of (hopefully) correct data type for size types: closes https://github.com/assimp/assimp/issues/723
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@@ -378,11 +378,10 @@ void ObjFileMtlImporter::getTexture() {
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* Because aiMaterial supports clamp option, so we also want to return it
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* /////////////////////////////////////////////////////////////////////////////
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*/
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void ObjFileMtlImporter::getTextureOption(bool &clamp, int &clampIndex, aiString *&out)
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{
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void ObjFileMtlImporter::getTextureOption(bool &clamp, int &clampIndex, aiString *&out) {
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m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
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//If there is any more texture option
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// If there is any more texture option
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while (!isEndOfBuffer(m_DataIt, m_DataItEnd) && *m_DataIt == '-')
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{
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const char *pPtr( &(*m_DataIt) );
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