Fix UNKNOWN READ in aiTexture::~aiTexture
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@@ -274,7 +274,7 @@ void MDLImporter::InternReadFile(const std::string &pFile,
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// ------------------------------------------------------------------------------------------------
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// Check whether we're still inside the valid file range
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void MDLImporter::SizeCheck(const void *szPos) {
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if (!szPos || (const unsigned char *)szPos > this->mBuffer + this->iFileSize) {
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if (!szPos || (const unsigned char *)szPos > this->mBuffer + this->iFileSize || szPos < this->mBuffer) {
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throw DeadlyImportError("Invalid MDL file. The file is too small "
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"or contains invalid data.");
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}
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