FIX: IrrMesh lightmap scale factor is imported correctly now.

FIX: aiProcess_TransformUVCoords tried to transform untransformed channels, and 'he' changed their order from time to time.
FIX: Viewer displays lightmap with scaling factor correctly now.
Further work on documentation, material doc is WIP for the moment.
Some improvements to fast_atof.
Updating makeifle.mingw to reflect my new boost location (arg, too lazy to make it better ...). 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@413 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2009-05-03 21:49:34 +00:00
parent afcfdf27ea
commit 25088fd7da
11 changed files with 511 additions and 653 deletions

View File

@@ -874,7 +874,7 @@ std::string g_szMaterialShader = std::string(
"OUT.a = TRANSPARENCY;\n"
"#endif\n"
"#ifdef AV_LIGHTMAP_TEXTURE\n"
"OUT.rgb *= tex2D(LIGHTMAP_SAMPLER,AV_LIGHTMAP_TEXTURE_UV_COORD).rgb;\n"
"OUT.rgb *= tex2D(LIGHTMAP_SAMPLER,AV_LIGHTMAP_TEXTURE_UV_COORD).rgb*LM_STRENGTH;\n"
"#endif\n"
"#ifdef AV_OPACITY_TEXTURE\n"
"OUT.a *= tex2D(OPACITY_SAMPLER,IN.TexCoord0). AV_OPACITY_TEXTURE_REGISTER_MASK;\n"
@@ -989,7 +989,7 @@ std::string g_szMaterialShader = std::string(
"OUT.a = TRANSPARENCY;\n"
"#endif\n"
"#ifdef AV_LIGHTMAP_TEXTURE\n"
"OUT.rgb *= tex2D(LIGHTMAP_SAMPLER,AV_LIGHTMAP_TEXTURE_UV_COORD).rgb;\n"
"OUT.rgb *= tex2D(LIGHTMAP_SAMPLER,AV_LIGHTMAP_TEXTURE_UV_COORD).rgb*LM_STRENGTH;\n"
"#endif\n"
"#ifdef AV_OPACITY_TEXTURE\n"
"OUT.a *= tex2D(OPACITY_SAMPLER,IN.TexCoord0). AV_OPACITY_TEXTURE_REGISTER_MASK;\n"