Update SplitLargeMeshes.cpp

Fix typo.
This commit is contained in:
Kim Kulling
2018-10-09 11:56:30 +02:00
committed by GitHub
parent 1c672f4c9d
commit 27c9461aad
+1 -1
View File
@@ -69,7 +69,7 @@ bool SplitLargeMeshesProcess_Triangle::IsActive( unsigned int pFlags) const {
// ------------------------------------------------------------------------------------------------
// Executes the post processing step on the given imported data.
void SplitLargeMeshesProcess_Triangle::Execute( aiScene* pScene) {
if (0xffffffff == this->LIMIT || nullprt == pScene ) {
if (0xffffffff == this->LIMIT || nullptr == pScene ) {
return;
}