License info: update year info.
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@@ -3,7 +3,7 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2012, assimp team
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Copyright (c) 2006-2015, assimp team
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All rights reserved.
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@@ -49,12 +49,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <sstream>
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#include "ColladaParser.h"
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#include "fast_atof.h"
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#include "ParsingUtils.h"
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#include <boost/scoped_ptr.hpp>
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#include <boost/foreach.hpp>
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#include "../include/assimp/DefaultLogger.hpp"
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#include "../include/assimp/IOSystem.hpp"
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#include "../include/assimp/light.h"
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#include "ParsingUtils.h"
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#include <boost/scoped_ptr.hpp>
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#include <boost/foreach.hpp>
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#include "../include/assimp/DefaultLogger.hpp"
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#include "../include/assimp/IOSystem.hpp"
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#include "../include/assimp/light.h"
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using namespace Assimp;
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@@ -1996,12 +1996,12 @@ void ColladaParser::ReadIndexData( Mesh* pMesh)
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break;
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}
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}
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#ifdef ASSIMP_BUILD_DEBUG
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if (primType != Prim_TriFans && primType != Prim_TriStrips) {
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ai_assert(actualPrimitives == numPrimitives);
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}
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#endif
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#endif
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// only when we're done reading all <p> tags (and thus know the final vertex count) can we commit the submesh
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subgroup.mNumFaces = actualPrimitives;
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