Fix the compile pass, still unresolved symbols.
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@@ -49,15 +49,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
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// internal headers
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#include "TextureTransform.h"
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#include "PostProcessing/TextureTransform.h"
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#include "ASELoader.h"
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#include <assimp/fast_atof.h>
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#include <assimp/DefaultLogger.hpp>
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using namespace Assimp;
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using namespace Assimp::ASE;
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// ------------------------------------------------------------------------------------------------
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// Begin an ASE parsing function
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