Fix the compile pass, still unresolved symbols.

This commit is contained in:
Kim Kulling
2019-06-10 23:26:00 +02:00
parent 2d985b92c9
commit 2da3a38d60
89 changed files with 426 additions and 466 deletions

View File

@@ -43,9 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Subdivision.h>
#include <assimp/SceneCombiner.h>
#include <assimp/SpatialSort.h>
#include "ProcessHelper.h"
#include <assimp/Vertex.h>
#include <assimp/ai_assert.h>
#include "PostProcessing/ProcessHelper.h"
#include <stdio.h>
using namespace Assimp;
@@ -56,8 +58,7 @@ void mydummy() {}
* implementation is basing on recursive refinement. Directly evaluating the result is also
* possible and much quicker, but it depends on lengthy matrix lookup tables. */
// ------------------------------------------------------------------------------------------------
class CatmullClarkSubdivider : public Subdivider
{
class CatmullClarkSubdivider : public Subdivider {
public:
void Subdivide (aiMesh* mesh, aiMesh*& out, unsigned int num, bool discard_input);
void Subdivide (aiMesh** smesh, size_t nmesh,