Fix the compile pass, still unresolved symbols.

This commit is contained in:
Kim Kulling
2019-06-10 23:26:00 +02:00
parent 2d985b92c9
commit 2da3a38d60
89 changed files with 426 additions and 466 deletions

View File

@@ -44,17 +44,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_DEBONEPROCESS_H_INC
#define AI_DEBONEPROCESS_H_INC
#include <vector>
#include <utility>
#include "BaseProcess.h"
#include "Common/BaseProcess.h"
#include <assimp/mesh.h>
#include <assimp/scene.h>
#include <vector>
#include <utility>
#// Forward declarations
class DeboneTest;
namespace Assimp
{
namespace Assimp {
#if (!defined AI_DEBONE_THRESHOLD)
# define AI_DEBONE_THRESHOLD 1.0f
@@ -66,14 +67,11 @@ namespace Assimp
* the bone are split from the mesh. The split off (new) mesh is boneless. At any
* point in time, bones without affect upon a given mesh are to be removed.
*/
class DeboneProcess : public BaseProcess
{
class DeboneProcess : public BaseProcess {
public:
DeboneProcess();
~DeboneProcess();
public:
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag.
* @param pFlags The processing flags the importer was called with.
@@ -91,7 +89,6 @@ public:
void SetupProperties(const Importer* pImp);
protected:
// -------------------------------------------------------------------
/** Executes the post processing step on the given imported data.
* At the moment a process is not supposed to fail.