Fix the compile pass, still unresolved symbols.
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@@ -45,14 +45,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* <br>
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* The algorithm is roughly basing on this paper:
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* http://www.cs.princeton.edu/gfx/pubs/Sander_2007_%3ETR/tipsy.pdf
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* .. although overdraw rduction isn't implemented yet ...
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* .. although overdraw reduction isn't implemented yet ...
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*/
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// internal headers
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#include "ImproveCacheLocality.h"
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#include "VertexTriangleAdjacency.h"
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#include "PostProcessing/ImproveCacheLocality.h"
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#include "Common/VertexTriangleAdjacency.h"
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#include <assimp/StringUtils.h>
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#include <assimp/postprocess.h>
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#include <assimp/scene.h>
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@@ -64,36 +63,33 @@ using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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ImproveCacheLocalityProcess::ImproveCacheLocalityProcess() {
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configCacheDepth = PP_ICL_PTCACHE_SIZE;
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ImproveCacheLocalityProcess::ImproveCacheLocalityProcess()
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: mConfigCacheDepth(PP_ICL_PTCACHE_SIZE) {
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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ImproveCacheLocalityProcess::~ImproveCacheLocalityProcess()
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{
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ImproveCacheLocalityProcess::~ImproveCacheLocalityProcess() {
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// nothing to do here
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}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the processing step is present in the given flag field.
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bool ImproveCacheLocalityProcess::IsActive( unsigned int pFlags) const
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{
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bool ImproveCacheLocalityProcess::IsActive( unsigned int pFlags) const {
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return (pFlags & aiProcess_ImproveCacheLocality) != 0;
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}
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// ------------------------------------------------------------------------------------------------
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// Setup configuration
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void ImproveCacheLocalityProcess::SetupProperties(const Importer* pImp)
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{
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void ImproveCacheLocalityProcess::SetupProperties(const Importer* pImp) {
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// AI_CONFIG_PP_ICL_PTCACHE_SIZE controls the target cache size for the optimizer
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configCacheDepth = pImp->GetPropertyInteger(AI_CONFIG_PP_ICL_PTCACHE_SIZE,PP_ICL_PTCACHE_SIZE);
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mConfigCacheDepth = pImp->GetPropertyInteger(AI_CONFIG_PP_ICL_PTCACHE_SIZE,PP_ICL_PTCACHE_SIZE);
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}
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// ------------------------------------------------------------------------------------------------
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// Executes the post processing step on the given imported data.
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void ImproveCacheLocalityProcess::Execute( aiScene* pScene)
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{
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void ImproveCacheLocalityProcess::Execute( aiScene* pScene) {
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if (!pScene->mNumMeshes) {
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ASSIMP_LOG_DEBUG("ImproveCacheLocalityProcess skipped; there are no meshes");
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return;
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@@ -103,7 +99,7 @@ void ImproveCacheLocalityProcess::Execute( aiScene* pScene)
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float out = 0.f;
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unsigned int numf = 0, numm = 0;
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for( unsigned int a = 0; a < pScene->mNumMeshes; a++){
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for( unsigned int a = 0; a < pScene->mNumMeshes; ++a ){
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const float res = ProcessMesh( pScene->mMeshes[a],a);
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if (res) {
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numf += pScene->mMeshes[a]->mNumFaces;
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@@ -121,44 +117,41 @@ void ImproveCacheLocalityProcess::Execute( aiScene* pScene)
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// ------------------------------------------------------------------------------------------------
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// Improves the cache coherency of a specific mesh
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float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshNum)
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{
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ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshNum) {
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// TODO: rewrite this to use std::vector or boost::shared_array
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ai_assert(NULL != pMesh);
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ai_assert(nullptr != pMesh);
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// Check whether the input data is valid
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// - there must be vertices and faces
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// - all faces must be triangulated or we can't operate on them
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if (!pMesh->HasFaces() || !pMesh->HasPositions())
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return 0.f;
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return static_cast<ai_real>(0.f);
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if (pMesh->mPrimitiveTypes != aiPrimitiveType_TRIANGLE) {
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ASSIMP_LOG_ERROR("This algorithm works on triangle meshes only");
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return 0.f;
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return static_cast<ai_real>(0.f);
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}
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if(pMesh->mNumVertices <= configCacheDepth) {
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return 0.f;
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if(pMesh->mNumVertices <= mConfigCacheDepth) {
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return static_cast<ai_real>(0.f);
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}
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float fACMR = 3.f;
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ai_real fACMR = 3.f;
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const aiFace* const pcEnd = pMesh->mFaces+pMesh->mNumFaces;
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// Input ACMR is for logging purposes only
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if (!DefaultLogger::isNullLogger()) {
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unsigned int* piFIFOStack = new unsigned int[configCacheDepth];
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memset(piFIFOStack,0xff,configCacheDepth*sizeof(unsigned int));
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unsigned int* piFIFOStack = new unsigned int[mConfigCacheDepth];
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memset(piFIFOStack,0xff,mConfigCacheDepth*sizeof(unsigned int));
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unsigned int* piCur = piFIFOStack;
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const unsigned int* const piCurEnd = piFIFOStack + configCacheDepth;
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const unsigned int* const piCurEnd = piFIFOStack + mConfigCacheDepth;
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// count the number of cache misses
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unsigned int iCacheMisses = 0;
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for (const aiFace* pcFace = pMesh->mFaces;pcFace != pcEnd;++pcFace) {
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for (unsigned int qq = 0; qq < 3;++qq) {
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bool bInCache = false;
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for (unsigned int* pp = piFIFOStack;pp < piCurEnd;++pp) {
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if (*pp == pcFace->mIndices[qq]) {
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// the vertex is in cache
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@@ -176,7 +169,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
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}
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}
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delete[] piFIFOStack;
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fACMR = (float)iCacheMisses / pMesh->mNumFaces;
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fACMR = (ai_real) iCacheMisses / pMesh->mNumFaces;
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if (3.0 == fACMR) {
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char szBuff[128]; // should be sufficiently large in every case
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@@ -185,7 +178,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
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// smaller than 3.0 ...
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ai_snprintf(szBuff,128,"Mesh %u: Not suitable for vcache optimization",meshNum);
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ASSIMP_LOG_WARN(szBuff);
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return 0.f;
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return static_cast<ai_real>(0.f);
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}
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}
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@@ -258,7 +251,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
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int ivdx = 0;
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int ics = 1;
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int iStampCnt = configCacheDepth+1;
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int iStampCnt = mConfigCacheDepth+1;
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while (ivdx >= 0) {
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unsigned int icnt = piNumTriPtrNoModify[ivdx];
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@@ -294,7 +287,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
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*piCSIter++ = dp;
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// if the vertex is not yet in cache, set its cache count
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if (iStampCnt-piCachingStamps[dp] > configCacheDepth) {
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if (iStampCnt-piCachingStamps[dp] > mConfigCacheDepth) {
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piCachingStamps[dp] = iStampCnt++;
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++iCacheMisses;
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}
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@@ -319,7 +312,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
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// will the vertex be in cache, even after fanning occurs?
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unsigned int tmp;
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if ((tmp = iStampCnt-piCachingStamps[dp]) + 2*piNumTriPtr[dp] <= configCacheDepth) {
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if ((tmp = iStampCnt-piCachingStamps[dp]) + 2*piNumTriPtr[dp] <= mConfigCacheDepth) {
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priority = tmp;
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}
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@@ -356,7 +349,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
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}
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}
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}
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float fACMR2 = 0.0f;
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ai_real fACMR2 = 0.0f;
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if (!DefaultLogger::isNullLogger()) {
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fACMR2 = (float)iCacheMisses / pMesh->mNumFaces;
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