Fix the compile pass, still unresolved symbols.
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@@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "RemoveRedundantMaterials.h"
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#include <assimp/ParsingUtils.h>
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#include "ProcessHelper.h"
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#include "MaterialSystem.h"
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#include "Material/MaterialSystem.h"
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#include <stdio.h>
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using namespace Assimp;
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@@ -57,7 +57,7 @@ using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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RemoveRedundantMatsProcess::RemoveRedundantMatsProcess()
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: configFixedMaterials() {
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: mConfigFixedMaterials() {
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// nothing to do here
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}
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@@ -80,7 +80,7 @@ bool RemoveRedundantMatsProcess::IsActive( unsigned int pFlags) const
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void RemoveRedundantMatsProcess::SetupProperties(const Importer* pImp)
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{
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// Get value of AI_CONFIG_PP_RRM_EXCLUDE_LIST
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configFixedMaterials = pImp->GetPropertyString(AI_CONFIG_PP_RRM_EXCLUDE_LIST,"");
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mConfigFixedMaterials = pImp->GetPropertyString(AI_CONFIG_PP_RRM_EXCLUDE_LIST,"");
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}
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// ------------------------------------------------------------------------------------------------
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@@ -100,10 +100,10 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene)
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// If a list of materials to be excluded was given, match the list with
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// our imported materials and 'salt' all positive matches to ensure that
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// we get unique hashes later.
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if (configFixedMaterials.length()) {
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if (mConfigFixedMaterials.length()) {
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std::list<std::string> strings;
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ConvertListToStrings(configFixedMaterials,strings);
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ConvertListToStrings(mConfigFixedMaterials,strings);
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for (unsigned int i = 0; i < pScene->mNumMaterials;++i) {
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aiMaterial* mat = pScene->mMaterials[i];
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