FilePath Functions in DefaultIOSystems
Replacements in Exporters
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@@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "../include/assimp/Exporter.hpp"
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#include <sstream>
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struct aiScene;
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struct aiNode;
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@@ -65,9 +66,6 @@ public:
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/// Constructor for a specific scene to export
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StepExporter(const aiScene* pScene, IOSystem* pIOSystem, const std::string& path, const std::string& file, const ExportProperties* pProperties);
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/// Destructor
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virtual ~StepExporter();
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protected:
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/// Starts writing the contents
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void WriteFile();
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@@ -93,13 +91,14 @@ protected:
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/// The scene to be written
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const aiScene* mScene;
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bool mSceneOwned;
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/// current line end string for simple stream insertion
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std::string endstr;
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/// accumultated transformations for nodes
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std::map<const aiNode*, aiMatrix4x4> trafos;
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/// map to all meshed of nodes
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typedef std::multimap<const aiNode*, unsigned int> MeshesByNodeMap;
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MeshesByNodeMap meshes;
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