start assxml exporter basics
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@@ -80,6 +80,7 @@ void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*);
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void ExportScenePly(const char*,IOSystem*, const aiScene*);
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void ExportScene3DS(const char*, IOSystem*, const aiScene*);
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void ExportSceneAssbin(const char*, IOSystem*, const aiScene*);
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void ExportSceneAssxml(const char*, IOSystem*, const aiScene*);
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// ------------------------------------------------------------------------------------------------
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// global array of all export formats which Assimp supports in its current build
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@@ -122,6 +123,10 @@ Exporter::ExportFormatEntry gExporters[] =
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#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
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Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, 0),
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#endif
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#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
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Exporter::ExportFormatEntry( "assxml", "Assxml Document", "assxml" , &ExportSceneAssxml, 0),
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#endif
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};
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#define ASSIMP_NUM_EXPORTERS (sizeof(gExporters)/sizeof(gExporters[0]))
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