Added MD5 (md5mesh works, md5anim has not yet been tested) and STL. new unittests, although not yet complete (material system, normals). Bugfixes (GFn and MDL7). Added HMP5 support. Rewrote MD2 and MD3 to be more stable.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@77 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2008-08-06 23:01:38 +00:00
parent b17a5e3b69
commit 2f36cc5f5f
45 changed files with 3625 additions and 932 deletions

View File

@@ -39,8 +39,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
/** @file Implementation of the post processing step to join identical vertices
* for all imported meshes
/** @file Implementation of the post processing to improve the
* cache locality of a mesh.
* <br>
* The algorithm is roughly basing on this paper:
* http://www.cs.princeton.edu/gfx/pubs/Sander_2007_%3ETR/tipsy.pdf
@@ -167,6 +167,17 @@ void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshN
}
delete[] piFIFOStack;
float fACMR = (float)iCacheMisses / pMesh->mNumFaces;
if (3.0 == fACMR)
{
char szBuff[128]; // should be sufficiently large in every case
// the JoinIdenticalVertices process has not been executed on this
// mesh, otherwise this value would normally be at least minimally#
// smaller than 3.0 ...
::sprintf(szBuff,"Mesh %i: JIV-Step has not been executed properly (precondition)",meshNum);
DefaultLogger::get()->warn(szBuff);
return;
}
// first we need to build a vertex-triangle adjacency list
VertexTriangleAdjacency adj(pMesh->mFaces,pMesh->mNumFaces, pMesh->mNumVertices,true);
@@ -351,7 +362,7 @@ void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshN
char szBuff[128]; // should be sufficiently large in every case
float fACMR2 = (float)iCacheMisses / pMesh->mNumFaces;
sprintf(szBuff,"Mesh %i | ACMR in: %f out: %f | ~%.1f%%",meshNum,fACMR,fACMR2,
::sprintf(szBuff,"Mesh %i | ACMR in: %f out: %f | ~%.1f%%",meshNum,fACMR,fACMR2,
((fACMR - fACMR2) / fACMR) * 100.f);
DefaultLogger::get()->info(szBuff);
}