Merge branch 'master' into patch-1

This commit is contained in:
Kim Kulling
2018-07-10 13:07:28 +02:00
committed by GitHub
10 changed files with 169 additions and 83 deletions

View File

@@ -105,8 +105,10 @@ void TriangulateProcess::Execute( aiScene* pScene)
bool bHas = false;
for( unsigned int a = 0; a < pScene->mNumMeshes; a++)
{
if ( TriangulateMesh( pScene->mMeshes[ a ] ) ) {
bHas = true;
if (pScene->mMeshes[ a ]) {
if ( TriangulateMesh( pScene->mMeshes[ a ] ) ) {
bHas = true;
}
}
}
if ( bHas ) {
@@ -285,7 +287,7 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh)
// We project it onto a plane to get a 2d triangle.
// Collect all vertices of of the polygon.
for (tmp = 0; tmp < max; ++tmp) {
for (tmp = 0; tmp < max; ++tmp) {
temp_verts3d[tmp] = verts[idx[tmp]];
}