INtroduce new log macros.
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@@ -93,9 +93,7 @@ void EmbedTexturesProcess::Execute(aiScene* pScene) {
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}
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}
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char stringBuffer[128];
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::ai_snprintf(stringBuffer, 128, "EmbedTexturesProcess finished. Embedded %u textures.", embeddedTexturesCount);
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DefaultLogger::get()->info(stringBuffer);
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ASSIMP_LOG_INFO_F("EmbedTexturesProcess finished. Embedded ", embeddedTexturesCount, " textures." );
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}
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bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const {
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@@ -105,7 +103,7 @@ bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const {
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// Test path directly
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std::ifstream file(imagePath, std::ios::binary | std::ios::ate);
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if ((imageSize = file.tellg()) == std::streampos(-1)) {
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DefaultLogger::get()->warn("EmbedTexturesProcess: Cannot find image: " + imagePath + ". Will try to find it in root folder.");
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ASSIMP_LOG_WARN_F("EmbedTexturesProcess: Cannot find image: ", imagePath, ". Will try to find it in root folder.");
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// Test path in root path
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imagePath = mRootPath + path;
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@@ -115,7 +113,7 @@ bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const {
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imagePath = mRootPath + path.substr(path.find_last_of("\\/") + 1u);
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file.open(imagePath, std::ios::binary | std::ios::ate);
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if ((imageSize = file.tellg()) == std::streampos(-1)) {
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DefaultLogger::get()->error("EmbedTexturesProcess: Unable to embed texture: " + path + ".");
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ASSIMP_LOG_ERROR_F("EmbedTexturesProcess: Unable to embed texture: ", path, ".");
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return false;
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}
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}
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