INtroduce new log macros.
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@@ -426,7 +426,7 @@ void ObjFileParser::getFace( aiPrimitiveType type ) {
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if ( *m_DataIt =='/' ) {
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if (type == aiPrimitiveType_POINT) {
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DefaultLogger::get()->error("Obj: Separator unexpected in point statement");
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ASSIMP_LOG_ERROR("Obj: Separator unexpected in point statement");
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}
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if (iPos == 0) {
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//if there are no texture coordinates in the file, but normals
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@@ -486,7 +486,7 @@ void ObjFileParser::getFace( aiPrimitiveType type ) {
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}
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if ( face->m_vertices.empty() ) {
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DefaultLogger::get()->error("Obj: Ignoring empty face");
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ASSIMP_LOG_ERROR("Obj: Ignoring empty face");
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// skip line and clean up
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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delete face;
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@@ -556,7 +556,7 @@ void ObjFileParser::getMaterialDesc() {
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// This may be the case if the material library is missing. We don't want to lose all
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// materials if that happens, so create a new named material instead of discarding it
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// completely.
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DefaultLogger::get()->error("OBJ: failed to locate material " + strName + ", creating new material");
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ASSIMP_LOG_ERROR("OBJ: failed to locate material " + strName + ", creating new material");
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m_pModel->m_pCurrentMaterial = new ObjFile::Material();
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m_pModel->m_pCurrentMaterial->MaterialName.Set(strName);
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m_pModel->m_MaterialLib.push_back(strName);
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@@ -620,12 +620,12 @@ void ObjFileParser::getMaterialLib() {
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IOStream *pFile = m_pIO->Open( absName );
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if ( nullptr == pFile ) {
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DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName);
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ASSIMP_LOG_ERROR("OBJ: Unable to locate material file " + strMatName);
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std::string strMatFallbackName = m_originalObjFileName.substr(0, m_originalObjFileName.length() - 3) + "mtl";
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DefaultLogger::get()->info("OBJ: Opening fallback material file " + strMatFallbackName);
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ASSIMP_LOG_INFO("OBJ: Opening fallback material file " + strMatFallbackName);
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pFile = m_pIO->Open(strMatFallbackName);
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if (!pFile) {
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DefaultLogger::get()->error("OBJ: Unable to locate fallback material file " + strMatFallbackName);
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ASSIMP_LOG_ERROR("OBJ: Unable to locate fallback material file " + strMatFallbackName);
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m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
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return;
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}
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@@ -817,7 +817,7 @@ void ObjFileParser::createMesh( const std::string &meshName )
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}
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else
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{
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DefaultLogger::get()->error("OBJ: No object detected to attach a new mesh instance.");
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ASSIMP_LOG_ERROR("OBJ: No object detected to attach a new mesh instance.");
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}
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}
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@@ -851,7 +851,7 @@ bool ObjFileParser::needsNewMesh( const std::string &materialName )
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void ObjFileParser::reportErrorTokenInFace()
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{
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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DefaultLogger::get()->error("OBJ: Not supported token in face description detected");
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ASSIMP_LOG_ERROR("OBJ: Not supported token in face description detected");
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}
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// -------------------------------------------------------------------
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