Refactoring: Code cleanup post-processing.
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@@ -57,14 +57,6 @@ namespace {
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const static ai_real angle_epsilon = ai_real( 0.95 );
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}
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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ComputeUVMappingProcess::ComputeUVMappingProcess() = default;
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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ComputeUVMappingProcess::~ComputeUVMappingProcess() = default;
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// ------------------------------------------------------------------------------------------------
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// Returns whether the processing step is present in the given flag field.
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bool ComputeUVMappingProcess::IsActive( unsigned int pFlags) const
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