Refactoring: Code cleanup post-processing.
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@@ -69,8 +69,7 @@ namespace Assimp {
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/** Validates the whole ASSIMP scene data structure for correctness.
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* ImportErrorException is thrown of the scene is corrupt.*/
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// --------------------------------------------------------------------------------------
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class ValidateDSProcess : public BaseProcess
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{
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class ValidateDSProcess : public BaseProcess {
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public:
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// -------------------------------------------------------------------
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/// The default class constructor / destructor.
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@@ -78,13 +77,12 @@ public:
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~ValidateDSProcess() override = default;
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// -------------------------------------------------------------------
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bool IsActive( unsigned int pFlags) const;
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bool IsActive( unsigned int pFlags) const override;
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// -------------------------------------------------------------------
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void Execute( aiScene* pScene);
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void Execute( aiScene* pScene) override;
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protected:
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// -------------------------------------------------------------------
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/** Report a validation error. This will throw an exception,
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* control won't return.
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