Add missig docs and fix some small review findings.
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+22
-10
@@ -42,22 +42,24 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/** @file Stuff to deal with aiScene::mPrivate
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*/
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#pragma once
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#ifndef AI_SCENEPRIVATE_H_INCLUDED
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#define AI_SCENEPRIVATE_H_INCLUDED
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#include <assimp/scene.h>
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namespace Assimp {
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namespace Assimp {
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// Forward declarations
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class Importer;
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struct ScenePrivateData {
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ScenePrivateData()
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: mOrigImporter()
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, mPPStepsApplied()
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, mIsCopy()
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{}
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: mOrigImporter( nullptr )
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, mPPStepsApplied( 0 )
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, mIsCopy( false ) {
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// empty
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}
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// Importer that originally loaded the scene though the C-API
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// If set, this object is owned by this private data instance.
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@@ -75,14 +77,24 @@ struct ScenePrivateData {
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};
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// Access private data stored in the scene
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inline ScenePrivateData* ScenePriv(aiScene* in) {
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inline
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ScenePrivateData* ScenePriv(aiScene* in) {
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ai_assert( nullptr != in );
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if ( nullptr == in ) {
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return nullptr;
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}
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return static_cast<ScenePrivateData*>(in->mPrivate);
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}
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inline const ScenePrivateData* ScenePriv(const aiScene* in) {
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inline
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const ScenePrivateData* ScenePriv(const aiScene* in) {
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ai_assert( nullptr != in );
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if ( nullptr == in ) {
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return nullptr;
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}
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return static_cast<const ScenePrivateData*>(in->mPrivate);
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}
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}
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} // Namespace Assimp
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#endif
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#endif // AI_SCENEPRIVATE_H_INCLUDED
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